Hi all! This is a recently commission I made for a jeweler (https://www.instagram.com/victorgarciaquesada/ (https://www.instagram.com/victorgarciaquesada/)).
Project was to design a dragon pendant with a spherical stone (that finally was a jadeite.), where dragon works as the stone holder.
So, this is what came out, hope you like it!
(https://i.postimg.cc/wjPKRYq2/Colgante-Drag-Web-KSR1.jpg)
(https://i.postimg.cc/cJ8pQk6S/Colgante-Drag-Web-KSR2.jpg)
(https://i.postimg.cc/Xqnt6VLj/Colgante-Drag-Web-KSR3.jpg)
(https://i.postimg.cc/brLWzKVQ/Colgante-Drag-Web-KSR4.jpg)
And some fn with the scattering material ;D
(https://i.postimg.cc/BvrXgzgc/teaser3.jpg)
(https://i.postimg.cc/qq0gfCWN/teaser4-LR.jpg)
Ooh how did you get the volumetric cloud in Keyshot? Is it a physical model that you apply a scattering medium too? The result is really cool!
Really beautiful work!
Quote from: KristofDeHulsters on May 01, 2021, 08:06:54 PM
Ooh how did you get the volumetric cloud in Keyshot? Is it a physical model that you apply a scattering medium too? The result is really cool!
Thank you!! Yes, I used the default cloud Scattering Material
Here you can see the scene setting
(https://i.postimg.cc/xdkDMqRC/teaser5.jpg)
Quote from: KristofDeHulsters on May 01, 2021, 08:06:54 PM
Ooh how did you get the volumetric cloud in Keyshot? Is it a physical model that you apply a scattering medium too? The result is really cool!
Scattering medium with a VDB file plugged into the density texture.
Yes, cloud material already has a VDB file attached