Hi guys.
I did this coffee cup design that I want a great render of, but I've got some problems. The ceramic material is blown out. I've tried to fix it by adjusting the gamma and brightness sliders, but I can't get a nice result. Any help would be great! :)
(http://dl.dropbox.com/u/2388699/render01.jpg)
Furthermore, ideas on angles, setup of the cup, props and other stuff is appreciated.
Best regards
Esben
What are your settings ?
Quote from: EGON on February 25, 2012, 05:40:37 PM
What are your settings ?
(http://dl.dropbox.com/u/2388699/coffecup_settings.jpg)
I used soft touch white for a ceramic piece I was designing, I think it has the look I was going for. You should get this 3D printed! I really like it.
That's a cool design idea for sure! Could use a little more time on the rendering as it's a bit grainy, but the color and composition is great. Oh, a side note, would be a cool 3D print, but not good for drinking. 3D print ABS isn't really food grade :)
That's why there is 3D printed ceramics ;-) http://www.shapeways.com/materials/ceramics
I'm glad you like the idea. A 3d print could be really cool. Didn't know it was possible to 3d print ceramics. That's awesome!
I tried to do the scene from scratch, and added some real coffee and steam post.
It's still too bright though... and using soft white as material wasn't better.
(http://dl.dropbox.com/u/2388699/coffecup_02.jpg)
wow, the coffee material is perfect, bravo!
Antoine
Hello,
Perhaps you could visit my post "J12" in the "materials" section, to give more realism to your porcelain? :-\
Antoine
just a example.
Thanks. Antoine. You post helped me alot. The material is the same as the J12.
I think it looks much better now, but it's a bit too dark...
If I raise the brightness the material begins to burn out.
@Antoine: Do you have some advice on the gamma and brightness settings? Maybe a specific setting I could try?
(http://dl.dropbox.com/u/2388699/coffecup_03.jpg)
Increase your gamma to 2.0 (default) and it will look much better.
Thanks Thomas. Now it begins to look great.
(http://dl.dropbox.com/u/2388699/coffecup_04.jpg)
What do you think? :)
I knew it ... the J12 stuff was going to help this render. Good thinking !
It's some awesome improvement and inspiring to see how you can have a result, some people would settle with, but with a little more effort can get totaly realistic.
Plus, notice how with this material the point of the design becomes clear ... in all previous renders, one could not see for sure that this is 1 cup, not 3 on a pile with coffee in the top one. (which was what I thought it was initially ... then after a while i figured it could be 1 cup ... now you can clearly see it)
Yes - you nailed it - AWESOME!
hi Roargh,
the coffee effect is amazing, would you mind to share wih other keyshots fans some tutorial how you create such a realistic effect please?
thanks in advance !
he said: "added some real coffee and steam post" ... so the coffee is not in the KS render ;)
@tibet: As PhilippeV8 wrote, it's not done in KS.
It's cut out from a real photo and blended with the render in photoshop :)
Wow, very nice. Such an improvement!
Is this translucent material?
@plbb: Yup, it is. I used the settings from the first post in this thread: http://keyshot.com/forum/index.php?topic=2848.msg12060#msg12060
:)
Final render:
(http://dl.dropbox.com/u/2388699/coffee%20cup%20final.jpg)
I'm planning on doing a tutorial on how to model and render a coffee cup and add the coffee and steam in photoshop. What do you like the most:
Screenshots from the process with written explanations or a screen recording with spoken explanations?
:)
I think a screen recording would be best. Thank you - your efforts are much appreciated.
Is this material added to v3.1 ??