KeyShot Forum

Technical discussions => Textures => Topic started by: marseneau on February 17, 2010, 08:47:09 AM

Title: Textures finish
Post by: marseneau on February 17, 2010, 08:47:09 AM
The best result was using UV but still see some bad result see the picture.
Title: Re: Textures finish
Post by: guest84672 on February 17, 2010, 02:47:41 PM
Did you attach a picture? Didn't see it.
Title: Re: Textures finish
Post by: marseneau on February 18, 2010, 08:11:47 AM
I send new image size


Marc


http://img203.imageshack.us/img203/236/10100104500015test.jpg
Title: Re: Textures finish
Post by: guest84672 on February 18, 2010, 12:23:43 PM
Did you try box mapping?
Title: Re: Textures finish
Post by: henrik on February 18, 2010, 12:36:13 PM
Can you send a file to support@luxion.com? We will take a look at it.

Henrik
Title: Re: Textures finish
Post by: marseneau on February 22, 2010, 01:25:46 PM
Thomas

This is the image with the box mapping, still not very good.


Marc

http://img6.imageshack.us/img6/4480/10100104500019test1.jpg
Title: Re: Textures finish
Post by: guest84672 on February 22, 2010, 06:00:06 PM
Are you sure that this is with box mapping? I am looking at the stretched texture, and this appears to be more of a projection map ...
Title: Re: Textures finish
Post by: David on February 23, 2010, 03:11:11 AM
For the image

http://img203.imageshack.us/img203/236/10100104500015test.jpg

I get the same effect when mapping a texture to a dome shape in solidworks.
I found that mapping along a plain makes the texture slightly distorted.
But overall it gives a better result than UV.

Title: Re: Textures finish
Post by: guest84672 on February 23, 2010, 10:54:09 AM
We are working on a fix for this. Will come in the next update.