KeyShot Forum

Technical discussions => Rendering => Topic started by: geck1 on March 16, 2012, 06:30:31 AM

Title: strange shadows artefacts
Post by: geck1 on March 16, 2012, 06:30:31 AM
(http://img341.imageshack.us/img341/7326/123yl.jpg) this is realtime window shot , anybody know how to fix it ?
Title: Re: strange shadows artefacts
Post by: guest84672 on March 16, 2012, 06:49:50 AM
This is probably related to a low polycount. Can you increase it?
Title: Re: strange shadows artefacts
Post by: geck1 on March 16, 2012, 06:51:32 AM
there is about 2 mil polys . ???
Title: Re: strange shadows artefacts
Post by: guest84672 on March 16, 2012, 06:52:54 AM
But you also have a lot of detail. Send me the model and I will take a look.
Title: Re: strange shadows artefacts
Post by: geck1 on March 16, 2012, 07:09:10 AM
please : http://www.mediafire.com/?6f9fbnv3sudze7y
Title: Re: strange shadows artefacts
Post by: guest84672 on March 16, 2012, 07:36:30 AM
it's about 4M polygons - looks good in 3.1. Are you using the latest? What lighting environment are you using?
Title: Re: strange shadows artefacts
Post by: geck1 on March 16, 2012, 07:42:24 AM
i am using 3.1 version and environment is default conference
Title: Re: strange shadows artefacts
Post by: guest84672 on March 16, 2012, 07:57:13 AM
Let me investigate ...
Title: Re: strange shadows artefacts
Post by: geck1 on March 16, 2012, 08:11:39 AM
(http://img846.imageshack.us/img846/5651/11561407.jpg) there is something wrong with this shadows (it's render).
tested another hdr's , looks much better .