KeyShot Forum

Technical discussions => General discussion => Topic started by: Richman on June 10, 2010, 03:19:03 AM

Title: Hoping for Space Navigator support and a Sketchup Plugin
Post by: Richman on June 10, 2010, 03:19:03 AM
Hoping for Space Navigator support and a Sketchup Plugin in K2.

If your waiting, join the club.
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: Ralf-S on June 10, 2010, 04:43:29 AM
Space Navigator works with KeyShot V2. :)
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: guest84672 on June 10, 2010, 07:40:11 AM
We haven't spent much time on it yet - I think the initial hook-up is there on Windows, but not Mac. It will come shortly.
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: Ralf-S on June 10, 2010, 07:50:22 AM
With KS V2 Win 7 / x64 the Space Navigator works.
( But it is not important for me, to work in a Render App. with a Space Navigator)

Thomas can you clarify please:...initial hook-up...
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: guest84672 on June 10, 2010, 08:09:11 AM
We just implemented to do a test, but haven't refined it. That will come.
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: Ralf-S on June 10, 2010, 08:11:21 AM
Thank you, now I understand.  :)
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: jlowap on June 11, 2010, 02:11:59 AM
It only spins the model currently around the 'y' axis... and the update its prety slow compared to just draging with the mouse.
Title: Re: Hoping for Space Navigator support and a Sketchup Plugin
Post by: Ralf-S on June 11, 2010, 04:12:05 AM
Btw.  ;)
3DConnexion, has some new driver software that will be ready on the 15th of next month, which is supposed to make it a bit easier to support these devices...