Just updated to the latest update (3.3.15). I do mostly wood product renderings, and with the latest update all of my texture scales are completely wrong. I used to have the grain texture set at a (3) scale (using BoxMap), and now must increase that to a (3000) scale for it to show correctly. Has anyone else had this problem? Is there something in the settings that I can change, or should I just delete this last update?
Running Windows XP (32 bit); Keyshot 3.3.15
Thanks,
Spencer
Just as some extra info....deleting the update worked fine and the textures are back to normal.
Yes - we noticed and will fix it shortly.