KeyShot Forum

Technical discussions => General discussion => Topic started by: sprice on September 06, 2012, 07:28:30 AM

Title: Latest update - Texture Size Problems
Post by: sprice on September 06, 2012, 07:28:30 AM
Just updated to the latest update (3.3.15).  I do mostly wood product renderings, and with the latest update all of my texture scales are completely wrong.  I used to have the grain texture set at a (3) scale (using BoxMap), and now must increase that to a (3000) scale for it to show correctly.  Has anyone else had this problem?  Is there something in the settings that I can change, or should I just delete this last update?

Running Windows XP (32 bit); Keyshot 3.3.15

Thanks,

Spencer
Title: Re: Latest update - Texture Size Problems
Post by: sprice on September 06, 2012, 07:34:32 AM
Just as some extra info....deleting the update worked fine and the textures are back to normal.
Title: Re: Latest update - Texture Size Problems
Post by: guest84672 on September 07, 2012, 04:21:50 PM
Yes - we noticed and will fix it shortly.