KeyShot Forum

Technical discussions => General discussion => Topic started by: bluenite on January 28, 2013, 03:37:21 PM

Title: How to see axis in the detail view
Post by: bluenite on January 28, 2013, 03:37:21 PM
When you increase (zooming) the view of object for detailed editing (move, scale), axis does not fit in the window - see sshot 1+2.
http://imageshack.us/a/img194/4999/ss1ym.jpg
http://imageshack.us/a/img708/1268/ss2hg.jpg
How to achieve this in order to see and use these axis for move selection in the bigger detail?

thx for advice
Peter
Title: Re: How to see axis in the detail view
Post by: guest84672 on January 30, 2013, 12:29:08 PM
Can you move your camera back?
Title: Re: How to see axis in the detail view
Post by: bluenite on January 31, 2013, 02:50:05 AM
sure I can..
when you step out with the camera, close-up view is reduced ...
maybe I cannot accurately describe the problem, but I think it solves all who use changes in location or scale.
It is not always possible to do this in 3d editor (Rhino)
I meaned some tip to do it.
Title: Re: How to see axis in the detail view
Post by: PhilippeV8 on January 31, 2013, 02:56:16 AM
That is an issue ...

If I get this right, it's the (red-blue-green) gizmo that is stuck to the center of the bounding box of an object if you chose to move it (or scale or whatever) .. If you need to position a bigger part very acuratly, you sometimes need to zoom in on an edge or a place where one face needs to toch an other objects face ... but then the gizmo is out of view .. unless you manage to ori
Title: Re: How to see axis in the detail view
Post by: PhilippeV8 on January 31, 2013, 02:56:56 AM
(In 3D via composer you've got an option that you can turn on/off, which lets you move the gizmo without moving the object)...