KeyShot Forum

Other => Wish List => Topic started by: PhilippeV8 on March 14, 2013, 03:21:10 AM

Title: Hue & Saturation control of "Textures" > "Color" maps
Post by: PhilippeV8 on March 14, 2013, 03:21:10 AM
Hue & Saturation control of "Textures" > "Color" maps

That'be awesome.  E.g. for wood and brik fine-tuning.  Without needing to have 50 versions of the jpg/bmp/png in the library.
Title: Re: Hue & Saturation control of "Textures" > "Color" maps
Post by: PhilippeV8 on March 14, 2013, 03:22:00 AM
"Blend with color" already helps, but it doesn't let you take all saturation out of the material map.
Title: Re: Hue & Saturation control of "Textures" > "Color" maps
Post by: guest84672 on March 14, 2013, 07:06:22 AM
In KeyShot 4 you can adjust brightness and contrast of textures.
Title: Re: Hue & Saturation control of "Textures" > "Color" maps
Post by: PhilippeV8 on March 14, 2013, 07:22:25 AM
Quote from: Thomas Teger on March 14, 2013, 07:06:22 AM
In KeyShot 4 you can adjust brightness and contrast of textures.

You can do so in 3.3 to, right ... ?  ;)
Title: Re: Hue & Saturation control of "Textures" > "Color" maps
Post by: guest84672 on March 14, 2013, 10:10:07 AM
No you can't.
Title: Re: Hue & Saturation control of "Textures" > "Color" maps
Post by: PhilippeV8 on March 15, 2013, 12:49:15 AM
I checked ... we can adjust brightness & contrast of a material (at least with plastic material) ... so in KS4 you got those controls for the texture maps ?
Will Hue & Saturation be added there ?