KeyShot Forum

Technical discussions => General discussion => Topic started by: justin.linnert on March 28, 2013, 06:55:08 AM

Title: Environment background not rotating with objects in KeyShot VR
Post by: justin.linnert on March 28, 2013, 06:55:08 AM
Hi,
I searched and was unable to find anything on this.  I'm creating a KeyShot VR from the middle of a living room in a house, using turntable.  I selected a coffee table as the object to center the rotation around.  Everything works perfectly except I can see out the floor to ceiling windows that my environment is staying stationary while the model is rotating.  In other the environment isn't spinning with the model.  I can't tell if this just applies to the image or the lighting too.

Anybody have any ideas?

Thanks,
Jusitn
Title: Re: Environment background not rotating with objects in KeyShot VR
Post by: guest84672 on March 28, 2013, 07:00:56 AM
This is correct - the environment is currently static.
Title: Re: Environment background not rotating with objects in KeyShot VR
Post by: Chad Holton on March 28, 2013, 07:03:14 AM
If you have the animation option, you can create this by doing a camera orbit and using the frames from that animation in the VR. If you don't have that option, maybe you can create a cylinder and map an environment to it... just throwing an idea out there.
Title: Re: Environment background not rotating with objects in KeyShot VR
Post by: justin.linnert on March 28, 2013, 07:22:47 AM
Thomas, I work for Siemens and was actually in a meeting with you yesterday.  Small world!

Chad, I have the animation option but I'm a little confused how to use the frames from that animation in the VR.  Sorry, I'm a newb, could you elaborate.

Thanks,
Justin
Title: Re: Environment background not rotating with objects in KeyShot VR
Post by: Chad Holton on March 28, 2013, 07:44:37 AM
Sure, no prob:

- Setup a camera orbit to how you want it to look
- Change your animation time and adjust your FPS appropriately (so you don't end up with a huge amount of frames)
- Adjust your resolution (if needed) and be sure to render out the frames using JPG (uncheck "Video Ouput") and let it render out
- Make a copy of your VR files from a previous one
- Throw your freshly rendered frames in the folder containing the old frames (replacing them) and correct the frame names to the 0_#.jpg format

If you changed the amount of frames, you'll need to adjust the HTML to match. Let me know if you have any questions.
Title: Re: Environment background not rotating with objects in KeyShot VR
Post by: justin.linnert on March 28, 2013, 07:54:07 AM
Aww, okay.  So essentially I'm doing an orbit instead of a VR but taking the orbit images and putting them into the VR "container/format".  Good idea.  Thanks!  I'll give it a shot.
Justin
Title: Re: Environment background not rotating with objects in KeyShot VR
Post by: Chad Holton on March 28, 2013, 08:02:29 AM
You got it!  ;)