KeyShot Forum

Gallery => Amazing Shots => Topic started by: Despot on April 07, 2013, 01:30:14 PM

Title: Metal Collection
Post by: Despot on April 07, 2013, 01:30:14 PM
An exercise in creating realistic distressed metals in KS4

I've attached small and large versions

J

Title: Re: Metal Collection
Post by: Esben Oxholm on April 08, 2013, 01:49:56 AM
Wow, I'm amazed. The first one is my favorite, but they all four looks good.
It's some of the most convincing metal I've seen created with KeyShot.

Have you done some UV-mapping in an external software, or is it all done in keyshot? Could your share your progress? :)

Finaly I also like the lightning. A HDRI with a sunset or something?
Title: Re: Metal Collection
Post by: Despot on April 08, 2013, 02:14:10 AM
Thanks Esben... No UV mapping involved, it's all done in KS, the UV mapping type used was Box Map.

The hardest part was creating the textures to be honest.

The HDRI is from my own library, these were created using HDR Light Studio

The one used for these renders is a studio setup, not an external shot - but it has a lot of orange light to it so I can see why you thought it was a sunset

J
Title: Re: Metal Collection
Post by: Skint on April 08, 2013, 02:21:06 AM
Excellent... really really excellent.
Title: Re: Metal Collection
Post by: Izayoi on April 08, 2013, 04:56:59 AM
amazing !!!
very nice work !

Are you using advance material or metal preset ?
Did you used specular or any roughness map ?
Title: Re: Metal Collection
Post by: tsunami on April 08, 2013, 05:44:29 AM
Awesome work john!!!it's realistic...wow
Title: Re: Metal Collection
Post by: Josh3D on April 08, 2013, 07:42:23 AM
These are great John. SUPERB. One of my favorite things in KeyShot has been rendering metal textures. Personally, my favorite of these is the third.
Title: Re: Metal Collection
Post by: Despot on April 08, 2013, 08:16:39 AM
Hey guys, thanks very much for the comments...

QuoteAre you using advance material or metal preset ?
Did you used specular or any roughness map ?

I used the steel preset and no specular or roughness maps were used, in a fact there is no specular slot for metal and as far as I'm aware, roughness cannot be map-driven at the moment in KS....  ;)

QuoteOne of my favorite things in KeyShot has been rendering metal textures.

Mine as well Josh, it does it so well and it's blisteringly fast to render...
Title: Re: Metal Collection
Post by: fario on April 09, 2013, 01:38:57 AM
good job, bravo.

Antoine
Title: Re: Metal Collection
Post by: Despot on April 11, 2013, 01:46:12 AM
Here's the last four....
Title: Re: Metal Collection
Post by: Rabe on April 11, 2013, 04:40:16 AM
This is seriously cool.  I want to touch them... 

Great job! 
Title: Re: Metal Collection
Post by: PhilippeV8 on April 11, 2013, 05:03:35 AM
I played a bit (in PhotoShop -> Hue/Saturation) with the purple/pink one and ended up (as suspected) with nearly perfect yellow zink.  The red-bits just need to blend in a little more in a smuggy way.
Title: Re: Metal Collection
Post by: Chad Holton on April 11, 2013, 05:34:31 AM
Great collection - very nice!
Title: Re: Metal Collection
Post by: Eric L. Brown on April 11, 2013, 09:29:46 AM
Very cool!  I'm hoping these types of materials will become the standard in KS in the future.  If I could combine Vue 11's material library/material function editor with Keyshot's rendering abilities I would do so in a heartbeat:)
Title: Re: Metal Collection
Post by: K. Cardwell on June 19, 2013, 01:12:50 AM
Quote from: Esben Oxholm on April 08, 2013, 01:49:56 AM
Wow, I'm amazed. The first one is my favorite, but they all four looks good.
It's some of the most convincing metal I've seen created with KeyShot.

Have you done some UV-mapping in an external software for your tablets (http://www.robustbuy.com/laptops-tablets-android-tablets-c-551_1107.html), or is it all done in keyshot? Could your share your progress? :)

Finaly I also like the lightning. A HDRI with a sunset or something?


every is good at last............ lights always come out for everyone.