KeyShot Forum

Archive => Support Archive => Topic started by: Despot on April 22, 2013, 03:11:32 AM

Title: Problem with texture 'Sync'
Post by: Despot on April 22, 2013, 03:11:32 AM
Most of the time when I don't want  the scale of my bump map to be the same scale as my diffuse map I turn off 'sync'

But if you then save the file and re-open or simply edit another material and go back to another one 'sync' is turned back on and the bump map values are equal to the diffuse values again. This happens in every scene. It's quite obviously a bug

It's actually very annoying as I'm now having to write down values (if they differ)

I'm using the current version, 4.0.74 (64bit)

Thanks J
Title: Re: Problem with texture 'Sync'
Post by: Despot on April 27, 2013, 10:23:23 AM
So has nobody else noticed this ?

And I thought I would have received some feedback from Luxion  :-\

J
Title: Re: Problem with texture 'Sync'
Post by: evilmaul on April 27, 2013, 12:22:05 PM
I get this behaviour too... it is indeed annoying and also  It does the same thing with brightness and contrast
Title: Re: Problem with texture 'Sync'
Post by: DriesV on April 27, 2013, 01:50:27 PM
Quote from: evilmaul on April 27, 2013, 12:22:05 PM
...
It does the same thing with brightness and contrast

Yes, I noticed this too.
It seems that the applied brightness and contrast -that you originally dialed in- remain intact, but their values in the texture editor are reverted back to the default of '1' after saving.

Dries
Title: Re: Problem with texture 'Sync'
Post by: Despot on April 30, 2013, 02:06:13 AM
Thanks guys - I don't use brightness/contrast so I hadn't noticed that...

Hope this issue gets sorted for the next update...

J
Title: Re: Problem with texture 'Sync'
Post by: Chad Holton on April 30, 2013, 05:37:35 AM
Thanks for the feedback guys! I just tested with a newer version and it's all working okay for me. Thanks again. ~Chad
Title: Re: Problem with texture 'Sync'
Post by: Despot on April 30, 2013, 07:53:53 AM
What new version is this ?

Do you mean higher than 4.0.74 ?

J
Title: Re: Problem with texture 'Sync'
Post by: Chad Holton on April 30, 2013, 08:00:35 AM
Yes - It's one that we are testing out. It's newer than .74 and hasn't been released to the public just yet. Let us know if you run across anything else. Thanks again. ~Chad
Title: Re: Problem with texture 'Sync'
Post by: guest84672 on April 30, 2013, 03:17:29 PM
To add what Chad said - this bug has been fixed for the next update of KeyShot, scheduled to be released towards the end of May.