KeyShot Forum

Technical discussions => General discussion => Topic started by: kana on May 02, 2013, 01:56:26 PM

Title: Processeur
Post by: kana on May 02, 2013, 01:56:26 PM
salut , j ai une question sur le processeur
quand j utilise keyshot  mon processeur monte en tenperature

il monte jusqu a  100 pour cent  de son utilisation

est ce normal ?

merci

Hello, j have a question on the processor when j keyshot use my processor goes(takes) up it tenperature

He(It) goes(takes) up jusqu is 100 percent of his(her,its) use

It is normal?

Thank you
Title: Re: Processeur
Post by: PhilippeV8 on May 02, 2013, 02:51:54 PM
Yes, this is absolutely normal.  That's the realtime renderer doing its work.

If you don't want it to stay at full percent .. for example if you leave your computer to have lunch, you can set in the preferences a time limit for the realtime renderer.  Example 15 minutes, then if you don't change/use your computer, it'll stop rendering after 15minutes, then restart once you start work again.
Title: Re: Processeur
Post by: DriesV on May 02, 2013, 03:40:47 PM
If you really want to free up some CPU cores for other tasks while the realtime renderer is working, this can be done through Task Manager in Windows (7/8, maybe XP too).

You can right-click the KeyShot.exe process and then 'Set Affinity...' to assign any number of cores you have for this process. If you have a quad core CPU and set the affinity to 2 cores, you get a max. CPU load of 50% for the KeyShot.exe process. This doesn't mean that these cores will be solely used for KeyShot rendering. KeyShot just won't utilize any other cores than those with affinity.

Beware, this affinity only lasts as long as that particular KeyShot instance is alive. If you kill the process (exit KeyShot) and later restart it, you'll have to re-set affinity...

Dries
Title: Re: Processeur
Post by: kana on May 05, 2013, 01:21:56 AM
merci  j ai eu peur pour mon pc   ;)