KeyShot Forum

Gallery => Amazing Shots => Topic started by: DriesV on June 23, 2013, 11:47:49 AM

Title: Quick 'n dirty architectural - 4.1 Toon
Post by: DriesV on June 23, 2013, 11:47:49 AM
I've been trying out the Toon shader -in 4.1 release candidate- for some (really) quick architectural images.
Nothing but toon materials for these images (except for the metal door handles ;)).

(http://imageshack.us/a/img51/6729/3ul4.jpg)
(http://imageshack.us/a/img822/2696/i67f.jpg)
(http://imageshack.us/a/img209/5982/gcnh.jpg)
(http://imageshack.us/a/img600/166/q38e.jpg)
(http://imageshack.us/a/img9/952/xprn.jpg)
(http://imageshack.us/a/img826/9410/9uou.jpg)

Dries
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: DriesV on June 23, 2013, 11:58:41 AM
More drama please... :)

(http://img826.imageshack.us/img826/8707/4d2q.jpg)
(http://img13.imageshack.us/img13/9596/1d86.jpg)

Dries
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: NDenekamp on June 23, 2013, 01:05:08 PM
Reminds me of being in SketchUp world, except with softer shadows  ;)

I do LOVE the shallow depth of field ones, thats a really unique look!

any idea what is causing the patterned shadow? is that interference from the rungs?

N
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: PhilippeV8 on June 23, 2013, 01:22:32 PM
Quote from: NDenekamp on June 23, 2013, 01:05:08 PM
Reminds me of being in SketchUp world

My thought exactly ... thought not to mention it :p  But it's true.
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: Despot on June 24, 2013, 02:15:24 AM
Like  :D ... Don't know much about SketchUp so I can't say whether it looks like that or not...

Take it the glass isn't glass, but an opacity map ?

J
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: DriesV on June 24, 2013, 02:19:41 AM
QuoteTake it the glass isn't glass, but an opacity map ?

Yup! ;) Toon shader with opacity map. (Thanks for the hint you provided with one of your robot shots, John!)
I like how the glass is non-reflective and non-refractive now. Works better than the glass materials I tried...

Dries
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: Despot on June 24, 2013, 02:25:59 AM
No probs Dries - It also renders a hell of a lot faster than glass as well I think...

J
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: Josh3D on June 24, 2013, 07:51:36 AM
Really great Dries!! You'll want to keep an eye out Tuesday for an announcement... may be a fun challenge coming up :)
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: DriesV on June 25, 2013, 02:32:50 AM
Quote from: josh3d on June 24, 2013, 07:51:36 AM
Really great Dries!! You'll want to keep an eye out Tuesday for an announcement... may be a fun challenge coming up :)

Aargh, you've deprived me of my sleep, Josh... ::)

EDIT: okay, I get it. It's a contest... ;)

Dries
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: Speedster on June 25, 2013, 06:01:38 AM
QuoteYou'll want to keep an eye out Tuesday for an announcement... may be a fun challenge coming up

Probably a contest to design and render the new Luxion World Headquarters building.  Because when 4.1 drops they are sure going to need more space to keep up with demand!
Bill G
Title: Re: Quick 'n dirty architectural - 4.1 Toon
Post by: Josh3D on June 26, 2013, 09:37:37 AM
Ha! nice Bill. Let's hope so :)

The challenge is live over at GrabCAD... 'Get your Toon On' (http://grabcad.com/challenges/keyshot-get-your-toon-on-render-challenge) which you guys have been doing already, so join in!