KeyShot Forum

Technical discussions => General discussion => Topic started by: mashinacX on July 02, 2013, 11:07:07 AM

Title: Having problem whit textures
Post by: mashinacX on July 02, 2013, 11:07:07 AM
I have a problem when I try to add texture, appears to me like the picture that my textures (screen) finds himself on the side (on both sides). Otherwise, the assembly made ​​in SW 2011

If anyone knows what the problem is, thanks in advance.
Title: Re: Having problem whit textures
Post by: guest84672 on July 02, 2013, 11:26:04 AM
This looks weird. Is there some geometry that is cutting through the housing?
Title: Re: Having problem whit textures
Post by: mashinacX on July 02, 2013, 11:49:59 AM
Yeah, I know. As far as I know, and I worked the calculator, no cutting through the casing but it appears when the texture and cut down on the other side as the pictures.
Title: Re: Having problem whit textures
Post by: Chad Holton on July 02, 2013, 11:57:35 AM
Try a different projection, like "Y", maybe? Turn off repeat, if it's on, as well.
Title: Re: Having problem whit textures
Post by: guest84672 on July 02, 2013, 05:14:58 PM
ah yes - is the recessed surface that has the label the same material as the rest?
Title: Re: Having problem whit textures
Post by: mashinacX on July 02, 2013, 11:25:10 PM
Thomas, surface on which the texture of the same material as the rest ... I do not know how to hit command other material for that part of the surface.
Title: Re: Having problem whit textures
Post by: guest84672 on July 03, 2013, 06:37:07 AM
You could try a different projection type as Chad suggested, or apply as a label with normal projection. Either one would work.

Or you go back to the modeling software and change the color of the surface, and then reimport.

Hope this helps.
Title: Re: Having problem whit textures
Post by: mashinacX on July 05, 2013, 01:58:37 AM
Chad and Thomas tanks for help...Chad, you are right, it's a different position ( now is ''Z'', before ''Y'')

Thanks :)