Hi all,
I'm having trouble assembling files imported from Zbrush into keyshot.
When I import the first object, I set it to snap to the ground, when I import the second one, keyshot never manage to import it to the right place.
I can do it without snapping it to the ground, but gets to messy, it's not the proper way to do it.
can someone help me please?
thanks in advance
You should use "keep original", and then snap the entire model to ground in the scene tree.
Thank you Thomas!