KeyShot Forum

Gallery => Amazing Shots => Topic started by: Tetsuoo on July 25, 2013, 04:33:51 AM

Title: Huge render time, help ! x)
Post by: Tetsuoo on July 25, 2013, 04:33:51 AM
Just look at this. It's rendering right now, the picture says it all. At this point, ANY advice is greatly appreciated. Thanks ! ^_^;

(http://nsm08.casimages.com/img/2013/07/25/1307250147066578511410293.jpg)
Title: Re: Huge render time, help ! x)
Post by: guest84672 on July 25, 2013, 05:58:29 AM
What are your render settings?
Title: Re: Huge render time, help ! x)
Post by: Tetsuoo on July 25, 2013, 06:21:50 AM
It's still rendering at the moment, at this point it's going for 10 hours lol (17% -> 1h45 / 29% -> 2h51 etc)
I think the settings are something like :
Samples 96
GI 2.5
Ray bounces 6
Pix filtering 1.5
AA 1
Shadows 5
Caustics... 20 x)

If i don't use caustics I won't have the cornea refraction (using Dielectric mat with a single faced mesh). I pushed it at 20 to avoid grains effect, it's overkill obviously ! But i'm not sure if there is other good method I should be aware of

The mesh for the face was decimated within Zbrush to make it lighter but i don't think that makes a difference for render times... Just lighter for navigating in the viewport.
Ah, also i checked Sharp Shadows and Sharper Texture Filtering
Title: Re: Huge render time, help ! x)
Post by: guest84672 on July 25, 2013, 06:36:42 AM
Making the mesh lighter has no effect. Your settings are very high, in particular the caustic settings. That will increase your render time significantly. I don't think that you need caustics for this example.
Title: Re: Huge render time, help ! x)
Post by: Tetsuoo on July 25, 2013, 06:38:18 AM
Thanks for replying so fast :)
I will make a render without caustics and show the results
Title: Re: Huge render time, help ! x)
Post by: guest84672 on July 25, 2013, 06:39:24 AM
Also set GI quality to 1, and maybe set Samples to 32.
Title: Re: Huge render time, help ! x)
Post by: Tetsuoo on July 25, 2013, 06:43:49 AM
omg just found out that ray bounces was at 64 xD I'm such a fool sometimes.
AND refraction is working without caustics. Maybe i should sleep a little more... x)
Title: Re: Huge render time, help ! x)
Post by: edwardo on July 25, 2013, 06:44:20 AM
Try taking caustics off and putting ray bounces up a few. As I understand caustics are about the focusing (or scattering) of light as it exits a transparent body - Idont think this is happening in your scene....? However I may be talking pap, I haven't used caustics as I don't believe I have the computational power to use it..... Just chokes up my machine.
Title: Re: Huge render time, help ! x)
Post by: Tetsuoo on July 25, 2013, 08:05:24 AM
Ok now rendering. I can say the truth now, in fact I was trying to win some Stupid Render Settings Contest :D
Here, 5 times faster, so far so good :

(http://nsm08.casimages.com/img/2013/07/25/1307250514096578511410872.jpg)

Render settings :
Samples 32
GI 1
Ray bounces 16 (still too much maybe ?)
Pix filtering 1.5
AA 1
Shadows 5

Happy ! Thanks guys for your kind support :D

Edit: Come to think of it, I should have disabled the skin bump because it's not working at all. I will try to sculpt the skin detail in Zbrush :)
Title: Re: Huge render time, help ! x)
Post by: Tetsuoo on July 25, 2013, 09:20:57 AM
 :D :D :D
Render time : About 1h20min
(http://nsm08.casimages.com/img/2013/07/25/1307250633576578511411059.jpg)
Title: Re: Huge render time, help ! x)
Post by: Rex on July 29, 2013, 12:51:30 PM
Do you have "Sharper texture filtering" enabled? That should help the eyebrows from pixelating. Default RB setting of 6 should be just fine for an image like this.