KeyShot Forum

Gallery => Amazing Shots => Topic started by: NormanHadley on September 30, 2013, 03:28:42 AM

Title: Engine Section
Post by: NormanHadley on September 30, 2013, 03:28:42 AM
This is a shrunk-down version of a cut-away I did for an A0 poster. It looks pretty good close-up in all its 14-megapixel glory but I thought that version might crash the forum so did a lower-res copy to share.

The engine is a shade over 100 litres displacement (or around 6,300 cubic inches for you transatlantic types)

Title: Re: Engine Section
Post by: thomasteger on September 30, 2013, 05:37:07 AM
Beautiful. How big is the original dataset?
Title: Re: Engine Section
Post by: NormanHadley on September 30, 2013, 05:47:38 AM
Hi Thomas. Thanks.

There's over 1GB of Pro/E data gone into this. The BIP, however, is a mere 981 MB. I could have reduced it a huge amount by suppressing hidden components but decided it would be too time-consuming.

Norman
Title: Re: Engine Section
Post by: thomasteger on September 30, 2013, 05:50:47 AM
Thanks Norman. It surprises me that they hip file is actually smaller than the Pro/E file.

The white surface on the right looks a bit washed out, almost as if it doesn't have a material assigned to it.

What will you be using the image for?
Title: Re: Engine Section
Post by: NormanHadley on September 30, 2013, 06:02:12 AM
Hi Thomas. File size is probably a result of a reasonably large tessellation value of 0.2 which seems to work for my models.

The heat shields are actually brushed alumin(i)um. I was aware they were bleeding out a bit but decided to leave them as they're not one of the more eye-catching components anyway.

This image is for an A0 poster in our boardroom.
Title: Re: Engine Section
Post by: Chad Holton on September 30, 2013, 06:24:17 AM
Nice work, Norman  8)
Title: Re: Engine Section
Post by: Josh3D on September 30, 2013, 08:15:11 AM
This looks great Norman. Would love to see some more shots. The painted metal is very, very good!
Title: Re: Engine Section
Post by: NormanHadley on October 01, 2013, 12:33:05 AM
Cheers, Chad & Josh.

Here's a close-up inside the rocker cover. The painted metals are very out-of-the-box - just Cherry Bomb, Little Lilac and Warped Speed Blue with a smattering of cast iron and asphalt bump-maps to add texture.

I've said this before and I'll probably say this again - this is an absolutely stunning product you guys make. If you'd told me as a schoolboy that I would one day get paid to put imaginary paint on imaginary metal in imaginary space...
Title: Re: Engine Section
Post by: richardfunnell on October 01, 2013, 06:14:07 AM
+1 for those painted metal textures, those are awesome!  :D
Title: Re: Engine Section
Post by: edwardo on October 02, 2013, 06:06:44 AM
Wow, that's one big diesel monster! I tip my hat to you for managing a proE assembly that big - using proE for assemblies far less complicated has driven me near mad in the past.

Excuse my ignorance, but can I ask what kind of machine uses a 100 litre engine? The mining industry?

Nice renders too
Ed
Title: Re: Engine Section
Post by: NormanHadley on October 02, 2013, 07:09:07 AM
Cheers, Ed. This is relatively small by our standards - we've worked on 400- and even 1,400-litre engines. This one is designed for power generation from gas. The transfer of data from Pro/E to K/S is not bad, although it does cough and splutter a bit with the live linking option. Chad & co. are looking into that at the moment.