Keyshot VR render que issues.
Set up a render in keyshot and us 6 seconds per frame as the render time.
If this is an individual render then the system stays on the 6 seconds set.
If I add several of these to a render que the system defaults back to one second per frame.
Mark.
Are you running 4.2.35?
Yes Thomas, we are.
This is still an issue here.
Individual VR renders fine, in a que the render quality when set to ten seconds per frame defaults back to one when the render button is used. Therefore I cannot use the que function and at 15 vr renders in the que this is frustrating!
Mark
Hi Mark,
Seems to work for me on the latest update. If you want to test it out, send an email to: beta@luxion.com
Chad