KeyShot Forum

Gallery => Amazing Shots => Topic started by: DriesV on December 05, 2013, 04:04:31 PM

Title: Wheel of the Misfortunates - reboot
Post by: DriesV on December 05, 2013, 04:04:31 PM
I'm slowly getting back to my Wheel of the Misfortunates scene.
I remember from when I was setting it up for the Toon Challenge, the scene became increasingly unwieldy as I progressed. Now with the latest 4.3 builds, this scene runs SO much smoother...

I've employed another lighting scheme now and turned one of the original planets into a star.
If I find the time I might even (finally...) render a full photoreal animation.

Dries
Title: Re: Wheel of the Misfortunates - reboot
Post by: TpwUK on December 05, 2013, 05:41:20 PM
Nice work again Dries ... Will look forward to seeing the final PR rendered animation

Martin
Title: Re: Wheel of the Misfortunates - reboot
Post by: Josh3D on December 10, 2013, 10:09:48 AM
The way the light is hitting those textures is simply superb. so good.
Title: Re: Wheel of the Misfortunates - reboot
Post by: DriesV on December 11, 2013, 10:42:02 AM
Thanks, Josh and Martin! :)

I'm reconsidering my plan for doing a PR animation though...
For the size and quality I'm after (1080p, advanced settings with at least 16 samples) I'm hitting render times of 10 to even 20 minutes per frame on 12 cores. On my personal network rendering setup (currently 24 cores) times would be slashed to 5 to 10 minutes. With a total of around 3750 frames, that's 18750 to 37500 minutes, or 312,5 to 625 hours, or 13 to 26 days of full-bore rendering. :o **gulp**

I think I'll keep it at screenshots! 8)

Dries
Title: Re: Wheel of the Misfortunates - reboot
Post by: edwardo on December 11, 2013, 11:57:20 AM
.... and would probably kill your machines?
Title: Re: Wheel of the Misfortunates - reboot
Post by: DriesV on December 11, 2013, 12:06:21 PM
Quote from: edwardo on December 11, 2013, 11:57:20 AM
.... and would probably kill your machines?

Not necessarily...
My CPU temps never go over 75 deg. C.

If only I had the full 256 core network rendering license and hardware to match. :)
Then the job would be finished in a few days. 8)

Dries
Title: Re: Wheel of the Misfortunates - reboot
Post by: edwardo on December 11, 2013, 12:53:52 PM
A friend if mine has a little render farm, he runs it inside an old chest freezer he picked up cheap! I live in Scotaland, so just open the window when I'm rendering!
Title: Re: Wheel of the Misfortunates - reboot
Post by: Josh3D on December 11, 2013, 02:05:48 PM
Hey Dries, there's a new render farm on the scene for KeyShot that may be helpful: http://www.renderbay.com/
Title: Re: Wheel of the Misfortunates - reboot
Post by: DriesV on December 11, 2013, 02:14:49 PM
Quote from: josh3d on December 11, 2013, 02:05:48 PM
Hey Dries, there's a new render farm on the scene for KeyShot that may be helpful: http://www.renderbay.com/

Josh,

Yeah, i've seen that. Sounds really interesting. Anna has 64 cores available for KeyShot jobs btw.
However, it's going to get a bit expensive for a personal project.
I'm guessing +$1500 for all 3750 frames.

Dries