so I'm trying to get a camera from 3ds max into keyshot....
tried exporting vray and normal max cameras as fbx, in export options have tried including geometry and not including it- either way keyshot fails to import the fbx saying it 'does not containg 3d geometry'
que pasa? :(
im not even trying to do an animation here- its a still camera... tried 'targeted' and 'free' cameras too...
no one? has anyone had success importing fbx cameras?
anyone have any luck with this yet?