KeyShot Forum

Other => Wish List => Topic started by: jeffw on January 17, 2014, 10:16:47 AM

Title: Procedural map for tile
Post by: jeffw on January 17, 2014, 10:16:47 AM
I would like to have procedural mapping include repeating textures like tiles and bricks.

This example shows how box mapping fails to project accurate square tiles on a compound curved surface.
Without control of UV in the modeling software one is left to do it in KeyShot.