Built on Wings/Rhino, Keyshot render.
Wings? Wow. Nice work and great start. The tessellation definitely needs increased though.
Thanks...thts surely means a lot! ... Btw, Wings 3D is a free subdivision modelling tool thats quite powerful too... What's Tesselation though? ... I have no iea :)
Tessellation - The process of NURBs data being converted into render-mesh data. Tessellation sets the density of the mesh, and the smoothing amount (laymans terms)
It's a bit like the SubD process on poly meshes.
Martin
Okk Thanks... Since i'm using Wings, so it would probably be Subdivisioning in my case... Thing is , Wings is pretty inefficient at handling extremely high-poly models... so i need to keep the poly count in check at every step. Too many poly's and it lags big-time! :D
A few more renders in some pretty environments... i's say they Are 'Amazing Shots' ... your comments are most welcome! :) :D