https://vimeo.com/96582226
This looks great - how did you render that?
That is very cool indeed 8)
Wow... really cool! Is it C4D again?
Yes the animation was created in C4D Studio then baked and exported (fbx) then brought into Keyshot to add materials and render. I rendered a tiff seq in max samples mode (32 samples) including 2 layers and a depth pass , I then dropped it all into After Effects were I added a bit of depth of field and motion blur.
I am having so much fun with this work flow but I really hope Keyshot 5 supports more than just .fbx object Position, Scale and Rotation. It would also be great to be able to import OBJ seqs, we could then have so much fun with liquid and all kinds of crazy organic stuff.
Mind Blown!!
I can't figure out how you are using Keyshot in your workflow to do any of this????