KeyShot Forum

Technical discussions => General discussion => Topic started by: Chris708 on September 13, 2010, 11:19:27 PM

Title: Keyshot fails to properly import MAX models
Post by: Chris708 on September 13, 2010, 11:19:27 PM
In Max I made sure to reset all xforms and make sure the pivots were correct before exporting. Upon import Keyshot fails to bring in certain parts of the model, or there will be graphical glitches as illustrated in the screenshot below.
(http://img.photobucket.com/albums/v11/wwarriorww/Generator-1.png)
Title: Re: Keyshot fails to properly import MAX models
Post by: guest84672 on September 14, 2010, 04:47:23 AM
Are you importing an obj file? For 3DS Max, please pm jbeau - 3DS MAX master!!

Thomas