KeyShot Forum

Technical discussions => General discussion => Topic started by: tex010101 on June 20, 2014, 07:13:13 AM

Title: KS 5 looses materials when network rendering
Post by: tex010101 on June 20, 2014, 07:13:13 AM
I am having a problem with KS 5 loosing the texture maps I apply to custom materials when I network render. But it's not with every material. Some work and some don't. I treat every material exactly the same. Everything is fine when I render locally, and everything worked fine in KS 4. I have tried putting the maps locally on the master computer. I have tried putting the maps on server drive. I have tried saving the materials to the library and then reassigning. None of these things are working consistently. Anybody having this problem? Anybody have any suggestions?
Title: Re: KS 5 looses materials when network rendering
Post by: benthorpe on June 26, 2014, 12:33:51 AM
I am also having this problem in loosing texture maps when sending to the network render.  I am also having issues with decals getting removed or moved from original placement.  With both, it renders absolutely fine when rendering locally, these issues occur only over the network.  I have contacted Luxion support desk and will update if there is a fix.