I am having a problem with KS 5 loosing the texture maps I apply to custom materials when I network render. But it's not with every material. Some work and some don't. I treat every material exactly the same. Everything is fine when I render locally, and everything worked fine in KS 4. I have tried putting the maps locally on the master computer. I have tried putting the maps on server drive. I have tried saving the materials to the library and then reassigning. None of these things are working consistently. Anybody having this problem? Anybody have any suggestions?
I am also having this problem in loosing texture maps when sending to the network render. I am also having issues with decals getting removed or moved from original placement. With both, it renders absolutely fine when rendering locally, these issues occur only over the network. I have contacted Luxion support desk and will update if there is a fix.