I've just installed the upgrade and I can't get 'Bloom/Vignetting' to work.
I'm looking at the 'Realtime' tab and I can't check the 'enable' box in the 'Effects' section.
Oddly, it appears to be a slightly different size to the other boxes on the same 'page'......
I'm also struggling with the 'emissive' materials setting - just can't get anything that looks like a light-emitting material right now.
I've got 'direct illumination' switched on.
Looking forward to the video tutorial on v2.1 new features.......
Here's how I do it (click to playback video)
(http://www.widgetgadget.com/stuff/BloomFirstFrame.png) (http://www.screencast.com/t/NjJlYjFhYTM)
Hi, I'm a new comer from Japan.
I can check 'Enable' in 'Effects', but KeyShot freezes instantly!
I tried update install and clean install, but no difference...
Bloom and Vignetting are key features in 2.1, I think,
so it's very annoying...
I also noticed another issue in 2.1: Behavior of Idle time in Preference.
I can't rotate/move objects by mouse operation after idol time!
Once re-activated real time render by operation via Options->Camera,
rotate/move operation by mouse is re-enabled.
In 2.0 Pro (2.0.46), idol time setting affects only real time render,
I could move object by mouse in anytime, and I think it should be so...
Regards
Chippwalters - I understand, but I can't actually check the 'enable' box in the effects tab. :o
It doesn't respond to a mouse click.
Could it be a matter of your video card supporting these features? It's my understanding that Bloom and Vignetting are GPU accelerated features in realtime.
Should matter though - any graphics card will do. What kind of graphics card do you have @kyosen
Hi
I'm having the same problem. I've just installed 2.1 and run winxp 64bit with NVIDIA QUADRO FX4500 512mb card.
Everytime I try and click "enable" Keyshot freezes.
I've had no problems with enabling Bloom or it freezing up on my custom XP32 dual-quad with a Quadro FX1700 card. However, adjustments to Intensity and Radius have no apparent effect. Strength is OK and works well. What Intensity does is obvious (if it did something) but what does Radius do if it did it?
Also, and this is a cool feature- when Bloom is enabled a neat black border tracks around the pixel boxes as the render does its' thing. Neat feature that would be welcome on all rendering.
Once we figure it out Bloom will be a great tool!
Bill G
Quote from: Thomas Teger on October 06, 2010, 09:04:47 AM
Should matter though - any graphics card will do. What kind of graphics card do you have @kyosen
Hi, now I'm using:
Quadro FX 3400 with WinXP 32bit & Forceware 190.38 in my home
Quadro FX 4500 with WinXP 64bit & Forceware 18?.?? in my office
...behavior is same on both environments :-[
Regards
Quote from: Speedster on October 06, 2010, 11:35:51 AM
I've had no problems with enabling Bloom or it freezing up on my custom XP32 dual-quad with a Quadro FX1700 card. However, adjustments to Intensity and Radius have no apparent effect. Strength is OK and works well. What Intensity does is obvious (if it did something) but what does Radius do if it did it?
Also, and this is a cool feature- when Bloom is enabled a neat black border tracks around the pixel boxes as the render does its' thing. Neat feature that would be welcome on all rendering.
Once we figure it out Bloom will be a great tool!
Bill G
It will have an effect if you crank it up - if you have a light source in the model, or a reflection of the light, intensity will make the bloom brighter, radius will control the spread.
Hello!
Keyshot crashes (totally freeze) after enabling the bloom tap.
System is windows xp 32bit with quadro fx1500 and keyshot 32bit 2.1
BR
JSK
Crashes or freezes?
Quote from: Thomas Teger on October 07, 2010, 06:44:22 AM
Crashes or freezes?
Hi!
It becomes non-responsive. I have to end the program from taskmanager. Its not geometry related, because it happens even in "empty" file.
BR
JSK
ok. Do you have the idle time set in the preferences by any chance?
Quote from: jhiker on October 06, 2010, 06:33:16 AM
.... I can't actually check the 'enable' box in the effects tab. :o
It doesn't respond to a mouse click.
Is there only me that sees this (mis)behaviour?
I installed the upgrade patch - maybe I should try the full installer.
Thomas - am I advised to uninstall v2.0 first?
Many thanks.
jhiker - I'm having the same. It is gray out.
I think that this is because my laptop does not have special GPU.
OS: Windows XP 32bit
CPU: Intel Core2Duo T9300 2.5GHz
RAM: 3GB
Chipset: Mobile Intel 965 Express
(GPU: Mobile Intel GMA X3100
VRAM: 384MB)
Quote from: Thomas Teger on October 07, 2010, 08:40:00 AM
ok. Do you have the idle time set in the preferences by any chance?
Hi
In the prerences I have the idle time at 0. When i click the bloom tap, program becomes non-responsive. After that when you look at task manager / process keyshot.exe increases the memory usage from ~100 000 to 240 000K.
BR
JSK
kh - I'm greyed out too...
Thomas - any comments on my computer spec? I know it's a bit long in the tooth, but should v2.1 be running OK?
No need to uninstall. What are your computer specs?
Hi
Any update on this issue yet. I've tried all of the above and it still freezes when I hit the enable button.
I'm running a Dell 690 DUAL QUAD with 8GB RAM and a NVIDIA QUADRO FX4500 graphics card.
Cheers
We will check into this issue. This should not happen.
Quote from: Thomas Teger on October 08, 2010, 06:43:31 AM
No need to uninstall. What are your computer specs?
Just saw all the computer specs - sorry for asking the same thing again. We will check into it.
Hi all,
I'll try to clear up a few mysteries; When starting KeyShot, we're trying to detect if the graphic card available have the required features. If any of these features are not available, the entire "Realtime Effects" field will be grayed out. We are currently refining this code that detects the graphics card. Right now we are trying to be careful not to allow cards that would slow down KeyShot.
We are also getting several reports that some Nvidia Quadro cards will freeze KeyShot when Realtime Effects are enabled. We've been able to reproduce this on a local machine, so a fix should be available in the near future.
A big thank to all of you for these reports.
- Anders
Hi Anders,
So...my assumption is : "Realtime Effects" needs NVIDIA's CUDA GPU support...is this correct!?
I've heard that KeyShot is CPU power based, so far.
Addition of GPU power support is welcome indeed, but should be noticed as so, I think.
If my assumption is correct, we need the GPUs below:
http://www.nvidia.com/object/cuda_gpus.html (http://www.nvidia.com/object/cuda_gpus.html)
Regards
Hi kyosen,
No, Realtime Effects is not based on Nvidia's CUDA, it's based on OpenGL. This makes it cross-platform, cross-vendor. We do, however, have some requirements to the OpenGL implementation, but any graphic card bought today should provide these features.
Please also note that if you use Mircosoft Windows, sometimes the default driver will not provide a sufficient implementation of OpenGL. Downloading the latest driver can probably solve this.
But, just to make it clear, you do not need a Nvidia GPU to use Realtime Effects.
- Anders
To add to Anders' post - it is always our goal with KeyShot to be able to run on pretty much any hardware. Tying yourself to certain hardware combined with special software is not a smart business model - therefore we want to stay away from it.
The Gpu effects are our first implementation. We will continue to improve and optimize it so we can run on any graphics card, like Anders stated.
Hope this help.
Thomas
I have an Nvidia Quadro FX 1800 which has CUDA Cores.
I can enable bloom and see the effect that it has but when i render with the effect turned on i run into trouble.
The scene renders its pixels as pure black and i've experienced a few crashes,
i haven't been able to narrow the problem down as its a bit unpredictable.
I will see if updating the drivers helps
Hi Anders and Thomas,
Thank you for your clarifications!
I've just tried Quadro FX 1700 with Forceware 258.49 on WinXP 32bit,
and I confirmed Bloom & Vignetting work correctly.
According to result log files of a OpenGL benchmark utility,
under the same driver(FW258.49),
Quadro FX1700 works as OpenGL3.3.0 and has 192 OpenGL extensions.
Quadro FX3400 works as OpenGL2.1.2 and has 135 OpenGL extensions.
...apparently newer QFX1700 is feature rich more than older QFX3400 :)
I have updated to the latest driver and now i get grainy vertical lines instead of a total blackout,
I have had a go with some smaller images res's and it seems to work ok.
It the graphics card getting overloaded?
Has nothing to do with the graphics card. We have found this to be an issue with certain files. This will be fixed in the next updated.
Hello!
Just updated and now it works! :)
Thanks
BR
JSK
I just updated and I'm still greyed out.... >:(
Hi jhiker,
It would be great if you could send a PM to me with the list of OpenGL Extensions supported by your graphics card.
I found http://www.realtech-vr.com/glview/ able to do it, but maybe the ATI Control Panel can be of some help. If you use the program I've linked to, navigate to Report and copy the entire "Report" text-field and send it to me.
Thank you,
- Anders
I'm still greyed out too.
Cannot it work with my laptopPC?
Hi kh,
It would be great if you could also send your OpenGL Extensions list to me.
Thanks,
- Anders
Hi Anders,
Thanks for your kind offer of help.
I can see the report window but I can't save it as a text file only 'xml'.
Is this useful?
Meanwhile I will check my drivers are up to date.
Thanks,
Jeff
OpenGL Extensions Viewer is not working with my laptop by error.
Is there the way to get the list without using OpenGL Extensions Viewer?
Hi Jeff and kh,
kh:
I'll write a small program that can aid you with this. If you could PM me your email address, I'll send it to you.
Jeff:
Can you select the text and copy it, using Ctrl-C, and then paste it in a PM here on the site? That would be the most useful, but a xml file is also fine. If you're still having issues, PM me your email as well.
- Anders
PM sent with full report - Thanks Anders....
Thanks Anders.
I sent PM.
Thanks for your kindness.
I sent PM with my OpenGL Extensions list.
Sadly, I can't make use of the new 'Effects' features because my graphics card does not support 'frame buffers'.
Would it be possible for some kind soul to recommend a modestly priced graphic card to replace my Radeon X600 in my rather old Dell Dimension DIM5100 which does support 'frame buffers'..?
It's likely to be next year before I can ask for a new PC ;)
Many thanks.
Hi,
When Google-ing "Dell Dimension 5100", I can see that it comes with a PCI Express x16 slot. This means that any new graphic card should be able to fit into it.
Any graphic card that supports OpenGL 3.0, or later, should be able to run the Realtime Effects. I found HD4350 to have the required features, coming in on ~50$. Note however, that cheaper cards may give a laggy experience when using a large resolution.
I hope this information can help you.
- Anders
Many thanks to both Anders and Ralph ;)