Hello, I hope I'm not starting an already discussed topic. I want to create an animation in keyshot where a boiler's function will be shown with pellets falling with gravity. I am aware that keyshots animations do not support gravity but what is the best way to import such an animation? Can I create with Maya my animation and import it to keyshot, placing it as I want to my scene?
an example of what I mean https://www.youtube.com/watch?v=2naBE56yM9I
If the animation is transformations only the bake the animation using FBX. Particles and deformations though are not supported as far as i know. I am not sure if geometry particles would work or not, never tried it.
Martin