KeyShot Forum

Gallery => Amazing Shots => Topic started by: blender974 on January 29, 2015, 11:05:19 PM

Title: Porsche Cayenne render
Post by: blender974 on January 29, 2015, 11:05:19 PM
Hello,

news render with keyshot :

(http://img4.hostingpics.net/pics/773427finalpetit.jpg)


http://img4.hostingpics.net/pics/773427finalpetit.jpg

post-prod with photoshop and lightroom !

;)
Title: Re: Porsche Cayenne render
Post by: blender974 on January 30, 2015, 01:08:10 AM
and step by step post production :

http://youtu.be/A-KOqhYxgQM
Title: Re: Porsche Cayenne render
Post by: PhilippeV8 on January 30, 2015, 03:17:44 AM
The lines at the front end of the car are very much ... horizontal ... which doesn't feel to me as showing nice curved design which is omni-present nowadays in automotive ... no ?

Second the lighting of the car is very .. studio-like ... which doesn't make it blend in the background.
Title: Re: Porsche Cayenne render
Post by: blender974 on January 30, 2015, 09:10:42 PM
it's cgi image, mix between "studio" and "environment".

i worked on the photo-realistic, ref image  :  http://www.largus.fr/images/images/Porsche-Cayenne-S-diesel-2012_01.jpg

i d'ont understand your "advice"
Title: Re: Porsche Cayenne render
Post by: Arn on February 01, 2015, 09:12:04 PM
I agree that the reference image shows the curve of the bumper and nose a little better, though straight lines are not an issue in itself, it can be an artistic choice. If clear communication of the shape of the car is the goal it might be an issue.