KeyShot Forum

Gallery => Amazing Shots => Topic started by: slater on February 07, 2015, 01:20:49 PM

Title: cutting
Post by: slater on February 07, 2015, 01:20:49 PM
Following my previous thread shot render
https://www.keyshot.com/forum/index.php/topic,9482.msg45191/topicseen.html#msg45191
..here a simple cutting
Title: Re: cutting
Post by: Will Gibbons on February 07, 2015, 01:51:03 PM
This is pretty gorgeous! Did you just do a rendering without the outer surfaces and one with, then composite them in something like PS? You're modeling the body underneath the outer surfacing too?
Title: Re: cutting
Post by: slater on February 08, 2015, 12:47:22 PM
Quote from: willgibbonsdesign on February 07, 2015, 01:51:03 PM
This is pretty gorgeous! Did you just do a rendering without the outer surfaces and one with, then composite them in something like PS? You're modeling the body underneath the outer surfacing too?
Thanks Willgibbons, You seem the only to appreciate this render !But now I'm used to this; sometime i think that if i post a simple White render i get more comments to it.
Btw, i create this cutaway with 4 different keyshot render, one with entire body surface , one with glass and some particular , one with tubes clipp and Others, and last one with only biw metal surface. And then i combined them with ps in postproduction.
You can see a good tutorial on keyshot , from Tiho Ramovic  https://www.keyshot.com/2012/how-to-create-3d-cutaways-with-keyshot-renderings/.
I modeled only biw.
Cheers
Title: Re: cutting
Post by: Josh3D on February 08, 2015, 09:14:19 PM
Nice work Marc. I love detail shots when it comes to these as well. In fact, I don't see many doing that. Keep up the great work!
Title: Re: cutting
Post by: slater on February 09, 2015, 12:18:37 PM
Quote from: josh3d on February 08, 2015, 09:14:19 PM
Nice work Marc. I love detail shots when it comes to these as well. In fact, I don't see many doing that. Keep up the great work!
Thanks Josh i'm getting new cutaway shots...
Title: Re: cutting
Post by: guest84672 on February 09, 2015, 12:32:46 PM
Love the detail on the BIW.
Title: Re: cutting
Post by: slater on February 10, 2015, 05:26:58 AM
Quote from: thomasteger on February 09, 2015, 12:32:46 PM
Love the detail on the BIW.
Thanks thomas
Title: Re: cutting
Post by: edwardo on February 10, 2015, 05:45:08 AM
QuoteThanks Willgibbons, You seem the only to appreciate this render !But now I'm used to this; sometime i think that if i post a simple White render i get more comments to it.

Hey slater, I think there is a reason for this... and the reason is that some pieces of work posted are SO dang good that it is difficult to comment (especially if there is nothing critical to say). I have looked at this thread twice and not commented until now, mainly because I take one look at it and scurry off feeling rather inadequate, but determined to one day match this level of quality. Also this is a kind of technical shot that you might find on the last page of a glossy brochure, its not a front cover 'money shot', so is never going to draw as many comments - sad but true.

I have modelled for years and years, but only recently got into rendering (since realtime renderers cropped up). I am well aware of just how much detailed modelling has gone into this piece - its epic! I struggle to have the patience to model to this level of detail on my personal projects, and never get to model to this level on paid jobs (I'm work more at the front end/concept stage of projects).

Another point is, sometimes it just takes a bit of time for a thread to pick up speed - no rhyme nor reason!??! Either way, its a fantastic bit of work - you know it, I know it, everybody who has looked at this thread knows it!

Ed
Title: Re: cutting
Post by: slater on February 10, 2015, 01:02:56 PM
Quote from: edwardo on February 10, 2015, 05:45:08 AM
QuoteThanks Willgibbons, You seem the only to appreciate this render !But now I'm used to this; sometime i think that if i post a simple White render i get more comments to it.

Hey slater, I think there is a reason for this... and the reason is that some pieces of work posted are SO dang good that it is difficult to comment (especially if there is nothing critical to say). I have looked at this thread twice and not commented until now, mainly because I take one look at it and scurry off feeling rather inadequate, but determined to one day match this level of quality. Also this is a kind of technical shot that you might find on the last page of a glossy brochure, its not a front cover 'money shot', so is never going to draw as many comments - sad but true.

I have modelled for years and years, but only recently got into rendering (since realtime renderers cropped up). I am well aware of just how much detailed modelling has gone into this piece - its epic! I struggle to have the patience to model to this level of detail on my personal projects, and never get to model to this level on paid jobs (I'm work more at the front end/concept stage of projects).

Another point is, sometimes it just takes a bit of time for a thread to pick up speed - no rhyme nor reason!??! Either way, its a fantastic bit of work - you know it, I know it, everybody who has looked at this thread knows it!

Ed
Thanks for your words Ed,i can now understand what u mean! But sometimes, if posted work is bad or good, It is always nice to get comments, even if negative Because it helps to understand if  job may like or not;And also helps to understand where you can improve, to achieve the best result. The best one is to share own method to get the best result with everybody on the forum..Learning them , help them to achieve the same result, but unfortunately not all are available for it.. ;)
However thanks for your great comment.
Thumb up man..
Title: Re: cutting
Post by: CAClark on February 11, 2015, 03:46:06 AM
Quote from: edwardo on February 10, 2015, 05:45:08 AM
QuoteThanks Willgibbons, You seem the only to appreciate this render !But now I'm used to this; sometime i think that if i post a simple White render i get more comments to it.

Hey slater, I think there is a reason for this... and the reason is that some pieces of work posted are SO dang good that it is difficult to comment (especially if there is nothing critical to say). I have looked at this thread twice and not commented until now, mainly because I take one look at it and scurry off feeling rather inadequate, but determined to one day match this level of quality. Also this is a kind of technical shot that you might find on the last page of a glossy brochure, its not a front cover 'money shot', so is never going to draw as many comments - sad but true.

I have modelled for years and years, but only recently got into rendering (since realtime renderers cropped up). I am well aware of just how much detailed modelling has gone into this piece - its epic! I struggle to have the patience to model to this level of detail on my personal projects, and never get to model to this level on paid jobs (I'm work more at the front end/concept stage of projects).

Another point is, sometimes it just takes a bit of time for a thread to pick up speed - no rhyme nor reason!??! Either way, its a fantastic bit of work - you know it, I know it, everybody who has looked at this thread knows it!

Ed

The other thing to bear in mind is that these kid of shots don't appeal to everyone. I personally prefer shots that show off the car as is, rather than fade away showing what lies beneath. That's not to say I think it's poor work, just not something I'm compelled to respond to. The fact that people haven't been compelled to offer criticism should be the positive to taker, not the negative that people aren't just posting 'nice work'. Take the glass half full view :)

Cheers!
Title: Re: cutting
Post by: edwardo on February 11, 2015, 03:53:28 AM
Ok, your welcome. If you want a critical comment... all I can say is that your final shot doesn't do justice to your modelling! The model is so good, and so detailed that I believe you could push the final image further. Also, since this shot is very technical in nature, it would make more sense (to me anyway) to have simple side elevations and/or plan views, but thats a subjective view. As it is, it kind of reminds me of a Haynes manual cover.
Title: Re: cutting
Post by: slater on February 11, 2015, 01:16:48 PM
Quote from: CAClark on February 11, 2015, 03:46:06 AM
Quote from: edwardo on February 10, 2015, 05:45:08 AM
QuoteThanks Willgibbons, You seem the only to appreciate this render !But now I'm used to this; sometime i think that if i post a simple White render i get more comments to it.

Hey slater, I think there is a reason for this... and the reason is that some pieces of work posted are SO dang good that it is difficult to comment (especially if there is nothing critical to say). I have looked at this thread twice and not commented until now, mainly because I take one look at it and scurry off feeling rather inadequate, but determined to one day match this level of quality. Also this is a kind of technical shot that you might find on the last page of a glossy brochure, its not a front cover 'money shot', so is never going to draw as many comments - sad but true.

I have modelled for years and years, but only recently got into rendering (since realtime renderers cropped up). I am well aware of just how much detailed modelling has gone into this piece - its epic! I struggle to have the patience to model to this level of detail on my personal projects, and never get to model to this level on paid jobs (I'm work more at the front end/concept stage of projects).

Another point is, sometimes it just takes a bit of time for a thread to pick up speed - no rhyme nor reason!??! Either way, its a fantastic bit of work - you know it, I know it, everybody who has looked at this thread knows it!

Ed

The other thing to bear in mind is that these kid of shots don't appeal to everyone. I personally prefer shots that show off the car as is, rather than fade away showing what lies beneath. That's not to say I think it's poor work, just not something I'm compelled to respond to. The fact that people haven't been compelled to offer criticism should be the positive to taker, not the negative that people aren't just posting 'nice work'. Take the glass half full view :)

Cheers!
Well Clark, you have reason is not a usual render car, and maybe is difficult to comment. But for an automotive lover could be interesting in to understand what a car is under the body surface..all the components..and how is made.
I think is something strange than a normal shot, but interesting.
However i will improve i, with some other angle view.
Thanks