KeyShot Forum

Technical discussions => Materials => Topic started by: AlexBBM on March 15, 2015, 10:44:58 AM

Title: Two or more surface noise
Post by: AlexBBM on March 15, 2015, 10:44:58 AM
Some materials, such as glass, porcelain, ceramics, etc. on the surface contain large and very small bumps, how to implement it?

(http://images.vfl.ru/ii/1426449950/ec4615b1/8090664.jpg)
Title: Re: Two or more surface noise
Post by: PhilippeV8 on March 16, 2015, 04:26:15 AM
For these type of things, (and others), I often use a poolwater bupmap.  change scale and depth to get it like you want.
You can also combine a poolwater bupmap in photoshop with a grain bupmap to get the best of both worlds.
Title: Re: Two or more surface noise
Post by: AlexBBM on March 16, 2015, 05:13:45 AM
Thanks for the reply. Poolwater should try, it's interesting. Means only keyshot not solve the problem?
Title: Re: Two or more surface noise
Post by: PhilippeV8 on March 16, 2015, 05:42:27 AM
try this
Title: Re: Two or more surface noise
Post by: AlexBBM on March 16, 2015, 07:48:59 AM
Good result, thx!
Title: Re: Two or more surface noise
Post by: AlexBBM on March 26, 2015, 08:44:32 AM
Could you tell me how to make a similar texture. I have tried to do in Modo, but requires refinement in Photoshop to make seamless.
(http://images.vfl.ru/ii/1427393215/0922aabd/8217686.jpg)
Title: Re: Two or more surface noise
Post by: AlexBBM on April 05, 2015, 10:54:09 AM
no answer?