KeyShot Forum

Technical discussions => Materials => Topic started by: NormanHadley on June 10, 2015, 06:34:06 AM

Title: Refraction without reflection
Post by: NormanHadley on June 10, 2015, 06:34:06 AM
Hi all. I'm trying to make an image that plays with prisms in a tribute to the great Pink Floyd and the equally great Dries. I'm not necessarily after realism because I want to show a beam of white light refracting through successive prisms. This is what I have so far, but the reflected beams are swamping the refractions. Is there a way to stop the reflections?

At the moment I have a gem material with


(I know these values are unnatural - just trying for a visual effect)

Any thoughts?
Title: Re: Refraction without reflection
Post by: NormanHadley on June 10, 2015, 06:36:18 AM
Also, I don't know why the double-refracted beam is so pixelated, when the real-time window is pretty clean and I have "Use real-time settings" checked. Here's a screenshot.