KeyShot Forum

Technical discussions => Rendering => Topic started by: PhilippeV8 on November 05, 2015, 04:22:14 AM

Title: Max Samples
Post by: PhilippeV8 on November 05, 2015, 04:22:14 AM
Quick question ...

In the past I have used nothing other than max-time for rendering.  Now over the weekend I have to render out a scene with +10k pixels wide, hence max-time does not work for that.
So now I'm setting max-samples.  The render proces looks to work different.  Where max-time renders like in realtime window and shows black untill it's done one pass, then refines untill time runs out.  Max-samples seems to render out squares and building up from the center.
Now, for the question: if the image becomes fully visible, is the rendering done, or does it go over it again ?  I guess not, but just to make sure, cuz I'm trying to estimate the time it'll take vs the amount of samples I'm setting.
I wouldn't want to come back to work on monday and find it has only finished 1 of the 10 renders in the Q ..........
Title: Re: Max Samples
Post by: KeyShot on November 05, 2015, 06:15:26 AM
When it is done it is done. With high-resolution images max samples uses buckets to avoid running out of memory. Each bucket is only rendered once.
Title: Re: Max Samples
Post by: PhilippeV8 on November 05, 2015, 06:41:17 AM
So, the "buckets" are like the "square tiles" that pop up every so often, which make up the render ?
Title: Re: Max Samples
Post by: PhilippeV8 on November 05, 2015, 06:41:36 AM
BTW, thanks for the clarification :) (y)