really enjoy working with keyshot but i feel some things are being limited for no real reason sometimes
i`d love to be able to control roughness and translucency in my translucent material with grayscale maps
actually having roughness as a mapslot available for more materials would give keyshot more possibilities.
Version 6 has enabled roughness mapping and slider settings ... Which version are you using ?
Martin
hey i just figured it out! the slots for the maps weren`t showing up by default in the material graph and thats what confused me
great addition!