Hi everybody,
I need a short advise. I try to texture a cable. It has to be two colours going along the cable not twisted as you can regard at the screenshot.
I try a few ways without success ..now I´m blocked :P
Has someone the ultimate idea.
Map a gradient type procedural material using cylinder as the mapping type ?
Martin
Quote from: TpwUK on December 01, 2015, 05:10:49 PM
Map a gradient type procedural material using cylinder as the mapping type ?
Martin
Thanks Martin for that
Done ..the result is not that I hoped for. I add another Screen from a real cable. So it should lool like. Any idea is still welcome :D
I just tried it too and got unexpected results. What file format is your model in ? I tried 3DM
Martin
It is an Import from Creo .prt
Add this material to the diffuse slot or texture slot if using translucent material, use uv mapping type and scale to suit
Martin
Hi Martin,
I should start thinking the simple way again :) Thank you, it works !!
Best
Markus
Quote from: TpwUK on December 02, 2015, 06:08:06 AM
Add this material to the diffuse slot or texture slot if using translucent material, use uv mapping type and scale to suit
Martin
thanks for the trick Martin