Hi Everyone
I'm having a trouble to understand how the color adjust node exactly works. In my mind would be like applying the node to any texture of which you can adjust its properties like saturation, hue, brightness, etc.
So the mapping would be something like this: Color Adjust Node ---> Texture ----> Material (Diffuse Property)
Nevertheless, it doesn't seem to work that way, plus that when I'm applying the node to a texture, is shown a bump height(???)
You are not feeding anything into the Color Adjust node
Martin
try like that >
Quote from: Finema on January 04, 2016, 08:45:42 PM
try like that >
BOOM! That did the job. Thanks mate! ;)