KeyShot Forum

Technical discussions => Materials => Topic started by: Greg Polymerou on January 04, 2016, 06:40:58 AM

Title: Need Help with Color Adjust Utility Node
Post by: Greg Polymerou on January 04, 2016, 06:40:58 AM
Hi Everyone
I'm having a trouble to understand how the color adjust node exactly works. In my mind would be like applying the node to any texture of which you can adjust its properties like saturation, hue, brightness, etc.

So the mapping would be something like this:  Color Adjust Node ---> Texture ----> Material (Diffuse Property)

Nevertheless, it doesn't seem to work that way, plus that when I'm applying the node to a texture, is shown a bump height(???)
Title: Re: Need Help with Color Adjust Utility Node
Post by: TpwUK on January 04, 2016, 07:16:38 AM
You are not feeding anything into the Color Adjust node

Martin
Title: Re: Need Help with Color Adjust Utility Node
Post by: Finema on January 04, 2016, 08:45:42 PM
try like that >
Title: Re: Need Help with Color Adjust Utility Node
Post by: Greg Polymerou on January 06, 2016, 05:12:46 AM
Quote from: Finema on January 04, 2016, 08:45:42 PM
try like that >

BOOM! That did the job. Thanks mate! ;)