KeyShot Forum

Share => Materials and Textures => Topic started by: Troopermanaic on December 18, 2010, 07:01:03 PM

Title: Beam material is it possible?
Post by: Troopermanaic on December 18, 2010, 07:01:03 PM
Well I am not the best at keyshot, I am more of a hobbyist.

I made a render of one my models and I am unhappy with the beam sabers it is holding, it just isnt a convincing beam effect, it looks more like plastic parts, I tried emissive material but I still need to see through it somewhat. is there something I can do to make it look more like this?
http://ladav01.deviantart.com/art/SWORD-IMPULSE-GUNDAM-03-122067953

Heres the picture I rendered I had the settings on low for speed.
http://s228.photobucket.com/albums/ee18/Troopermanaic/?action=view&current=DELETE100.jpg&newest=1
Title: Re: Beam material is it possible?
Post by: Robert V. on December 19, 2010, 02:47:02 AM
what you could do, is add an extra smaller (slight, experiment with it, until you like the end result) lightsaber, and place it in the existing lightsaber, give that an high value emissive, and keep the bigger lightsaber as it is right now (a translucent material)

good luck!
Title: Re: Beam material is it possible?
Post by: Troopermanaic on December 19, 2010, 03:03:27 PM
it doesn't seem to be working it just looks creepy now
Title: Re: Beam material is it possible?
Post by: Robert V. on December 19, 2010, 03:42:05 PM
hmm, then we need a new material!
Title: Re: Beam material is it possible?
Post by: JeffM on December 21, 2010, 03:25:41 PM
Quote from: Troopermanaic on December 19, 2010, 03:03:27 PM
it doesn't seem to be working it just looks creepy now

Did you actually change the material to translucent? That would not be the right choice for this scenario.

Keep the transparent "plastic" looking material as you have it now, then place a smaller inner part to provide the emissive effect. Also, try playing with the real-time bloom effect setting to get the parts to glow a bit.