Hi,
I have a question about how exactly Keyshot handles the gamma correction. If I want to have linear workflow in Keyshot do I have to feed it with textures that are all in linear space (just like in Maya/Mental Ray) or is it done automaticaly so I can have all textures in sRGB (like in Blender/Cycles)?
Thank you.
Martin
Would like to know the answer to this as well!