KeyShot Forum

Technical discussions => Textures => Topic started by: Zvi on May 20, 2016, 06:12:02 AM

Title: 2 different bump maps to the same object?
Post by: Zvi on May 20, 2016, 06:12:02 AM
Can I use 2 different bump maps to the same object?
Title: Re: 2 different bump maps to the same object?
Post by: Finema on May 20, 2016, 06:18:46 AM
Hi
In Material graph > use Utilities >add Bump
See my screenshot
Title: Re: 2 different bump maps to the same object?
Post by: Esben Oxholm on May 20, 2016, 06:20:35 AM
Yup, if you have access to the material graph you can.

Just open up the material graph, add a bump add  node (right-click > utilities > bump add) and connect it to the bump input on your material and add your bumpmaps to the 'bump-add-node'-inputs. See attached. Hope it helps.

Title: Re: 2 different bump maps to the same object?
Post by: Esben Oxholm on May 20, 2016, 06:21:06 AM
Lol. Close run, Finema  :D