Hi, I'm trying to achieve a more realistic paint shader; everything either looks way too glossy/perfect/automotive, or it looks dry. The roughness slider is just too fuzzy, what I am looking for is any advice on how to achieve a glossy finish, but not having PERFECT reflections, think more like OEM paint that has been baked onto a car door that isn't a luxury car. More like this:
http://www.glossycar.com/orange-peel.jpg
open the texture tab and add a procedural noise texture to it. Reduce the size and height, and it will give you what you are looking for.