Hi. I want to clarify I am new with Keyshot.
I am trying to add a brand to a bottle. I am trying to use the "label" feature, but I can not get the bumped brand on the bottle.
I am also trying to test it as a "frosted" effect instead of a bump, and is not working either.
If I use the bump from the part instead than a label I get in troubles cause I need to change the Texture mapping type and I am already using it to get the gradient (translucency) on the bottle .
Hope I was clear, I am not sure.
Hello,
Here's a sample you can reverse engineer, if you like. It may be easier than explaining. Notice the bump map is softer, it makes for a better bump map. Hope this helps.
Chad
@Chad Holton
Thanks for the help. The "stage" of the scene that you sent to me is the same place whrere I got.
I need only the bump, not the diffuse. I actually need to bump with the same material bottle. When I disable the diffuse I get the whole model in black and the bump. The bump is too "weak" . I need to give a little more of intensity ( already tried to raise the height, but is pointless).
Another question is if I want to frost the brand instead of bump. Giving a different transparency effect.
Thanks a lot.
I
Hi
Why don't you add directly a bump cana in your blue frosted material?
@Finema
Thanks a lot. The problem is my material already is using a texture (translucency gradient) and I add the bump I need to modify the Mapping tool orientation. I believe is not possible to have 2 different settings in the same model right?
Correct me if I am wrong. I am new with the soft.
Thanks a lot
Ok. I think I am getting closer. I applied the map as a bump map and mimic the main material.
Still the effect is alittle bit "toonish" and the intensity is really limited.
If you're still using a label, you could try adjusting the roughness of the label material to make it look less toonish.
Thanks Chad.
I am experimenting between that and the boolean from Rhino.
Do you think is possible to do a frosted effect on the label ? I am having a hard time achieving the effect.
I am trying to get this effect on the brand at this moment ( need to do different alternatives) .
The bump I solved with the modelling.
Thanks a lot
(http://www.discountdisplays.co.uk/html/media/catalog/product/cache/4/image/800x/602f0fa2c1f0d1ba5e241f914e856ff9/e/t/etched-window-logo.jpg)
Hi zooropa. When you apply a label, a material is applied to that label. You can tweak that material's roughness and/or opacity to achieve the effect that you show on that photograph. Hope it helps !
Hi zooropa.
If you are using KeyShot 6 you can easily add in several bump maps using the 'bump add'-node in the material graph.
See attached.
Let me know if it helps.
Quote from: NM-92 on August 02, 2016, 06:20:33 PM
Hi zooropa. When you apply a label, a material is applied to that label. You can tweak that material's roughness and/or opacity to achieve the effect that you show on that photograph. Hope it helps !
Yes, that I do know, but I gues the label as a decal for example on the bottle and wanting a super shiny or a frosted contrast...is not bahaving as I was expecting. Probably because the label is still overlapping with the material at the same spot ?
Quote from: Esben Oxholm on August 02, 2016, 11:46:15 PM
Hi zooropa.
If you are using KeyShot 6 you can easily add in several bump maps using the 'bump add'-node in the material graph.
See attached.
Let me know if it helps.
@Esben Oxholm (Hi man great great great work that you do) . Regarding the tip, actually did help. I did know by your videos about the "add bump"
but I thought I could not control the position separately. Thanks it helped.
Getting there.
Now I just need to do the "Imsdal" brand with the look of a shiny decal over my frosted bottle. I have tried with the label effects using kind of a shiny transparent material...but it is not happening. I will try to search a gallery in the forum where I can ask the user.
Thanks everyone