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Gallery => Amazing Shots => Topic started by: NM-92 on January 02, 2017, 09:35:55 PM

Title: The Movies Render Vault
Post by: NM-92 on January 02, 2017, 09:35:55 PM
Hey everyone ! I had this idea running through my head for a while now, so i'm starting this to see where it goes. My intention is to make this a collective thread where everyone can upload their renders inspired by movies. Everything is allowed, you can render movie props, characters, go after a particular mood, as long as you post a reference image, movie title, poster or anything you need to communicate what you want. I think this is a fun project and a good exercise to test our skills. Please let me know what you think and everyone is invited to participate !

I'm starting out with the movie Inception. Reference image and final render attached. I hope you join on this one !

Title: Re: The Movies Render Vault
Post by: Esben Oxholm on January 02, 2017, 11:19:49 PM
Great idea and nice rendering to kick it off!
I'll definitely chime in with something in the near future :)
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 02, 2017, 11:34:56 PM
Great idea! I love it, because I am passionate about the movies! I will do the work.
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 02, 2017, 11:36:18 PM
I already did a post with Cyclops and Colossus. You can see it in the forum or place on this page?
However these are the links to see my work of Cyclops and Colossus:
https://www.keyshot.com/forum/index.php?topic=13814.0

https://www.keyshot.com/forum/index.php?topic=13828.0
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 03, 2017, 12:03:54 AM
I forgot my Selina Keys, the catwoman TDK  :)
https://www.keyshot.com/forum/index.php?topic=13496.0
Title: Re: The Movies Render Vault
Post by: NM-92 on January 03, 2017, 05:15:54 AM
Yeah i saw them all bruce !  Can you reupload the images into one post within this thread ?
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 03, 2017, 06:45:46 AM
Here are the pictures! ;)
Title: Re: The Movies Render Vault
Post by: Will Gibbons on January 03, 2017, 07:00:27 AM
Cool! I'm onboard. Just need to find the time. Hopefully this weekend.
Title: Re: The Movies Render Vault
Post by: NM-92 on January 04, 2017, 04:20:13 AM
Quote from: Esben Oxholm on January 02, 2017, 11:19:49 PM
Great idea and nice rendering to kick it off!
I'll definitely chime in with something in the near future :)

Quote from: Will Gibbons on January 03, 2017, 07:00:27 AM
Cool! I'm onboard. Just need to find the time. Hopefully this weekend.

Cool ! Let's see what you come up with. :D
Title: Re: The Movies Render Vault
Post by: aptyler on January 04, 2017, 06:07:23 AM
I was working on this guy as part of a volumetric fog study, but he seems to fit the theme.
(http://i.imgur.com/UlCIbcD.png)
Title: Re: The Movies Render Vault
Post by: NM-92 on January 04, 2017, 11:55:21 AM
Nice one ! Did you model it yourself ?
Title: Re: The Movies Render Vault
Post by: aptyler on January 04, 2017, 12:06:34 PM
Nope -- my modeling skills aren't nearly that good. Boba Fett's mesh and textures were extracted from the 2015 Star Wars Battlefront game, then posed in 3DS Max, and rendered in KeyShot.
Title: Re: The Movies Render Vault
Post by: Hossein Alfideh on January 05, 2017, 05:01:35 AM
Such a great idea nico!
I'd like to be a part of it really soon.
Title: Re: The Movies Render Vault
Post by: NM-92 on January 06, 2017, 11:28:32 AM
I'm currently thinking what to do next so you have time :P
Title: Re: The Movies Render Vault
Post by: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.

Movie: American Psycho.
Title: Re: The Movies Render Vault
Post by: Arian Shamil on January 06, 2017, 04:35:10 PM
Great idea and nice entries :)
I hope to partecipate too sooner or later :)
Title: Re: The Movies Render Vault
Post by: TpwUK on January 06, 2017, 04:57:26 PM
Quote from: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.

Movie: American Psycho.
I actually think that this render is one of your best. Great depth to it and the lighting is excellent - very well done from me

Martin
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 07, 2017, 01:03:42 AM
Quote from: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.

Movie: American Psycho.

Well done, my friend!
Title: Re: The Movies Render Vault
Post by: Esben Oxholm on January 07, 2017, 01:43:39 AM
Quote from: TpwUK on January 06, 2017, 04:57:26 PM
Quote from: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.
Movie: American Psycho.
I actually think that this render is one of your best. Great depth to it and the lighting is excellent - very well done from me
Martin
I agree with Martin here. I think the texturing, materials and lighting are absolutely great. Not much to critic here :) Good job.
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 07, 2017, 02:29:13 AM
Another character of the film world: Angelina Jolie! The film is the well-known Tomb Raider. Hope you like it! :)
Title: Re: The Movies Render Vault
Post by: NM-92 on January 08, 2017, 01:39:41 PM
Great one Bruce ! I'd choose a less busy background though, but the character looks good. Do you model these ?
Title: Re: The Movies Render Vault
Post by: NM-92 on January 08, 2017, 01:42:48 PM
Give them nothing ! But take from them... eeeeverythiinggggg.  :P New entry for this thread. Shield and helmet models are from 3DSky and the arrow is modeled in Blender by me. Obviusly, the movie is 300.
Title: Re: The Movies Render Vault
Post by: Finema on January 08, 2017, 11:25:10 PM
Hi
here mine >
Title: Re: The Movies Render Vault
Post by: Hossein Alfideh on January 09, 2017, 12:30:08 AM
Quote from: NM-92 on January 08, 2017, 01:42:48 PM
Give them nothing ! But take from them... eeeeverythiinggggg.  :P New entry for this thread. Shield and helmet models are from 3DSky and the arrow is modeled in Blender by me. Obviusly, the movie is 300.

Hmm , in spite of the movie is a total lie about my nation (let's not get into it  :D ) I like the shot you made Nico,good work on maaterials and very cool scene setup!

I tried something simple myself with the Mat-graph related to Interstellar movie.
Miller's planet (with enormous skyscraper-sized waves that occur frequently)
Mann's planet (frozen wasteland with solid clouds ) and Brand's/Edmund's Planet , hope it makes sense  :D
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 09, 2017, 01:39:31 AM
Quote from: NM-92 on January 08, 2017, 01:39:41 PM
Great one Bruce ! I'd choose a less busy background though, but the character looks good. Do you model these ?
No, the basic model is DAZ3D.
Title: Re: The Movies Render Vault
Post by: NM-92 on January 09, 2017, 04:20:04 AM
Quote from: Finema on January 08, 2017, 11:25:10 PM
Hi
here mine >
Ha ! Nice close up. Love the dirt.

Quote from: Hossein Alfideh on January 09, 2017, 12:30:08 AM
Quote from: NM-92 on January 08, 2017, 01:42:48 PM
Give them nothing ! But take from them... eeeeverythiinggggg.  :P New entry for this thread. Shield and helmet models are from 3DSky and the arrow is modeled in Blender by me. Obviusly, the movie is 300.

Hmm , in spite of the movie is a total lie about my nation (let's not get into it  :D ) I like the shot you made Nico,good work on maaterials and very cool scene setup!

I tried something simple myself with the Mat-graph related to Interstellar movie.
Miller's planet (with enormous skyscraper-sized waves that occur frequently)
Mann's planet (frozen wasteland with solid clouds ) and Brand's/Edmund's Planet , hope it makes sense  :D

Didn't mean to offend anyone. I love action movies and from that point of view i think that one is awesome. The battles are pretty epic :P Awesome planets you got there.
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 09, 2017, 08:07:48 AM
Quote from: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.

Movie: American Psycho.
Beautiful the relief effect of the blood! How did you do that?
Title: Re: The Movies Render Vault
Post by: NM-92 on January 09, 2017, 08:40:23 AM
Quote from: Bruce27 on January 09, 2017, 08:07:48 AM
Quote from: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.

Movie: American Psycho.
Beautiful the relief effect of the blood! How did you do that?


I'm attaching the Mat Graph screenshot for that scene. The card has only one material applied. As you can see in the screenshot, the blood, fingerprints and text were added as labels. Doing it this way you can manage and texture each material individually. Blood has the same diffuse texture applied as a bump, and a noise texture to give the material some wavy effect using the add_bump node. Hope i was clear enough.
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 09, 2017, 09:05:23 AM
Quote from: NM-92 on January 09, 2017, 08:40:23 AM
Quote from: Bruce27 on January 09, 2017, 08:07:48 AM
Quote from: NM-92 on January 06, 2017, 04:33:49 PM
Second movie render. Not quite as good as the first one, but i'm pretty happy with it.

Movie: American Psycho.

Thanks for the explanation .... I'll try later everything you have told me to another job. Thanks so much!!! ;)
Beautiful the relief effect of the blood! How did you do that?


I'm attaching the Mat Graph screenshot for that scene. The card has only one material applied. As you can see in the screenshot, the blood, fingerprints and text were added as labels. Doing it this way you can manage and texture each material individually. Blood has the same diffuse texture applied as a bump, and a noise texture to give the material some wavy effect using the add_bump node. Hope i was clear enough.
Title: Re: The Movies Render Vault
Post by: Hossein Alfideh on January 09, 2017, 09:14:11 AM
Quote from: NM-92 on January 09, 2017, 04:20:04 AM
Quote from: Finema on January 08, 2017, 11:25:10 PM
Hi
here mine >
Ha ! Nice close up. Love the dirt.

Quote from: Hossein Alfideh on January 09, 2017, 12:30:08 AM
Quote from: NM-92 on January 08, 2017, 01:42:48 PM
Give them nothing ! But take from them... eeeeverythiinggggg.  :P New entry for this thread. Shield and helmet models are from 3DSky and the arrow is modeled in Blender by me. Obviusly, the movie is 300.

Hmm , in spite of the movie is a total lie about my nation (let's not get into it  :D ) I like the shot you made Nico,good work on maaterials and very cool scene setup!

I tried something simple myself with the Mat-graph related to Interstellar movie.
Miller's planet (with enormous skyscraper-sized waves that occur frequently)
Mann's planet (frozen wasteland with solid clouds ) and Brand's/Edmund's Planet , hope it makes sense  :D

Didn't mean to offend anyone. I love action movies and from that point of view i think that one is awesome. The battles are pretty epic :P Awesome planets you got there.

Haha,no worries man!  :D
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 21, 2017, 05:54:02 AM
My representation of the crow, one of my favorite movies! ;D
Title: Re: The Movies Render Vault
Post by: NM-92 on January 21, 2017, 02:38:50 PM
Awesome Bruce !  The character looks very expressive.
Title: Re: The Movies Render Vault
Post by: boyd_747 on January 21, 2017, 08:25:12 PM
THE RING
Title: Re: The Movies Render Vault
Post by: Esben Oxholm on January 22, 2017, 10:26:52 AM
Nice one, Boyd!

Love that you managed to make the ring look so hot!
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 22, 2017, 10:30:19 AM
Quote from: NM-92 on January 21, 2017, 02:38:50 PM
Awesome Bruce !  The character looks very expressive.

Thanks so much! ;)
Title: Re: The Movies Render Vault
Post by: NM-92 on January 22, 2017, 05:33:27 PM
Quote from: boyd_747 on January 21, 2017, 08:25:12 PM
THE RING

I tried this a while back too. Yours is looking good !
Title: Re: The Movies Render Vault
Post by: Will Gibbons on January 23, 2017, 09:04:21 AM
The orange glow on the ring is awesome Boyd!
Title: Re: The Movies Render Vault
Post by: NM-92 on January 28, 2017, 11:33:50 PM
Hello everyone ! Latest movie render, easy to guess :P Reference image and final render attached. I reccomend watching this one in hi-res. Cheers !
Title: Re: The Movies Render Vault
Post by: Bruce27 on January 29, 2017, 12:36:37 AM
Quote from: NM-92 on January 28, 2017, 11:33:50 PM
Hello everyone ! Latest movie render, easy to guess :P Reference image and final render attached. I reccomend watching this one in hi-res. Cheers !

The material uses very realistic, especially the dirtying of the phone (I'd be curious to understand how you created the phone material). Then the Matrix code that is formed from the phone handset is a must (the code is done in photoshop?)! Well done my friend!
Title: Re: The Movies Render Vault
Post by: LayC42 on January 29, 2017, 01:32:41 AM
The phone model is awesome! And the dirty plastic material and specially the cable is stunning. But I would be careful with the smudge tool in post. There are two weird smudges in the horizontal fillet in the front.
Is the blended text from the book?
Title: Re: The Movies Render Vault
Post by: TpwUK on January 29, 2017, 03:07:44 AM
Nico, you excellent yourself again my friend .... Great job!

Martin
Title: Re: The Movies Render Vault
Post by: Hossein Alfideh on January 29, 2017, 06:03:50 AM
Damn!
I dig those codes on the phone! Well done bro!
Title: Re: The Movies Render Vault
Post by: NM-92 on January 29, 2017, 04:43:43 PM
Quote from: Bruce27 on January 29, 2017, 12:36:37 AM
The material uses very realistic, especially the dirtying of the phone (I'd be curious to understand how you created the phone material). Then the Matrix code that is formed from the phone handset is a must (the code is done in photoshop?)! Well done my friend!

Hello Bruce, thanks ! I'm attaching two images for you to see how the material looked inside Keyshot and how it was created inside the matgraph. You can also notice what was added in post. The piece of code is actually an X Ray material with a UV mapped texture in the diffuse channel. Once you understand the concept behind layering materials (there's an upcoming Keyshot webinar about this) it's a pretty simple process. Once you finish your material you start to think in how to create the new layer on top of that (it can be dust, fingerprints, whatever). You just need to know where you want that to be seen and define it's opacity.

For example. I wanted a layer of dust above the telephone only to make it look like it was sitting in there for a long time, so i painted my mask in PS (Esben's tutorial helped me a lot with this) to hide it from the rest of the geometry. Sorry for the long answer !

Quote from: LayC42 on January 29, 2017, 01:32:41 AM
The phone model is awesome! And the dirty plastic material and specially the cable is stunning. But I would be careful with the smudge tool in post. There are two weird smudges in the horizontal fillet in the front.
Is the blended text from the book?

Thanks for the comment LayC42. Actually i forgot to credit the author of the model (my bad, too many social networks to post in), so here's the download link:

https://3dsky.org/3dmodels/show/antikvarnyi_tieliefonnyi_apparat_1

Regarding the smudges, they weren't added in post, as you can see in the picture attached. It was a texture problem and i still can't figure out why it looks like that. Every piece of code added in post comes from a PS brush pack, so i'm not certain about whether it is from the book or not.

Quote from: TpwUK on January 29, 2017, 03:07:44 AM
Nico, you excellent yourself again my friend .... Great job!

Martin

Quote from: Hossein Alfideh on January 29, 2017, 06:03:50 AM
Damn!
I dig those codes on the phone! Well done bro!

Thank you very much guys.


Title: Re: The Movies Render Vault
Post by: Will Gibbons on January 30, 2017, 09:44:50 AM
Really getting comfortable with texturing and mat graph, huh? :)
Title: Re: The Movies Render Vault
Post by: NM-92 on January 30, 2017, 02:13:53 PM
Quote from: Will Gibbons on January 30, 2017, 09:44:50 AM
Really getting comfortable with texturing and mat graph, huh? :)

It wasn't easy to get used to think in nodes language but once you get the hang of it it's really useful and you can create anything (Eric's matgraph of the jaded dragon is the living proof of that).
Title: Re: The Movies Render Vault
Post by: feher on January 30, 2017, 03:42:49 PM
 I love this movie and the characters in it. Message is strong.
So I found them in Lego form and created this image.
Enjoy
Tim
Title: Re: The Movies Render Vault
Post by: TpwUK on January 30, 2017, 04:08:19 PM
Excellent post Tim :)

Martin
Title: Re: The Movies Render Vault
Post by: NM-92 on January 30, 2017, 09:25:50 PM
It's really nice to see you participating in this thread Tim , thanks for sharing ! As for the render, i love the light beam on the plant.
Title: Re: The Movies Render Vault
Post by: Will Gibbons on January 31, 2017, 07:50:54 AM
Oh! That Wall-e is awesome. Great idea Tim!
Title: Re: The Movies Render Vault
Post by: bdesign on February 03, 2017, 01:40:37 AM
Excellent render, Tim! Exceptional lighting technique, as always :)

Cheers,
Eric
Title: Re: The Movies Render Vault
Post by: leonardo reis on February 03, 2017, 07:42:31 PM
my contribution, mr. anderson...

Title: Re: The Movies Render Vault
Post by: NM-92 on February 04, 2017, 01:06:56 PM
Cool to see another Matrix render ! Love the character and lighting. I'd reduce the brightness in the background image though so he can stand out.
Title: Re: The Movies Render Vault
Post by: Bruce27 on February 06, 2017, 04:19:26 AM
My new contribution to this wonderful topic: my new creation is the legendary Eddie Murphy Beverly Hills Cop... IV! ;D
Title: Re: The Movies Render Vault
Post by: NM-92 on February 14, 2017, 11:18:56 AM
After a creative block, i figured out what to do for this thread. I think this scene is fantastic, and was very fun to create in 3D. I used Blender and a soft body sim to achieve the floor deformation with a downloaded human head model. My pc almost exploded doing this. I'm uploading a reference image of the scene and the final render. Hope you like it !  :D
Title: Re: The Movies Render Vault
Post by: Will Gibbons on February 14, 2017, 01:33:54 PM
Nice work. I have to say, I think yours is more realistic from a material/texture standpoint. Only concern is the angle your light is pointed at and the shininess of the floor makes it hard to tell it's a face. I think with some tweaking, yours would be better than the original.
Title: Re: The Movies Render Vault
Post by: NM-92 on February 14, 2017, 07:42:42 PM
Quote from: Will Gibbons on February 14, 2017, 01:33:54 PM
Nice work. I have to say, I think yours is more realistic from a material/texture standpoint. Only concern is the angle your light is pointed at and the shininess of the floor makes it hard to tell it's a face. I think with some tweaking, yours would be better than the original.

Thanks Will. Unfortunately the shilouette of the face isn't perfectly defined because i needed to add a lot of extra polygons to increase the accurracy of the simulation and mi computer couldn't handle it. Regarding the glossy effect on the material, i must say it's very difficult to control on that particular area without affecting others or losing detail. The extra waviness on that sector causes the model to catch a lot more light and reflections. Here is another angle of this scene with minor changes applied to the metallic part (it is now covering a reduced portion of the face).
Title: Re: The Movies Render Vault
Post by: Will Gibbons on February 16, 2017, 07:32:54 AM
Oh, I see what you mean. I should have known that you'd have already considered what I was suggesting. I know the feeling. Some scenes prove more challenging than others!
Title: Re: The Movies Render Vault
Post by: NM-92 on February 16, 2017, 04:55:04 PM
Quote from: Will Gibbons on February 16, 2017, 07:32:54 AM
Oh, I see what you mean. I should have known that you'd have already considered what I was suggesting. I know the feeling. Some scenes prove more challenging than others!

It's good to struggle from time to time though. It can really test your nerves :P
Title: Re: The Movies Render Vault
Post by: Will Gibbons on February 17, 2017, 07:22:28 AM
Quote from: NM-92 on February 16, 2017, 04:55:04 PM
Quote from: Will Gibbons on February 16, 2017, 07:32:54 AM
Oh, I see what you mean. I should have known that you'd have already considered what I was suggesting. I know the feeling. Some scenes prove more challenging than others!

It's good to struggle from time to time though. It can really test your nerves :P

100%. It's where growth comes from!
Title: Re: The Movies Render Vault
Post by: Bruce27 on February 26, 2017, 02:21:03 PM
A tribute to Jurassic Park ;D
Title: Re: The Movies Render Vault
Post by: NM-92 on February 27, 2017, 09:32:28 AM
This is one of your best Bruce ! Nice texture work, and cool choice.
Title: Re: The Movies Render Vault
Post by: Bruce27 on February 28, 2017, 09:47:07 PM
Quote from: NM-92 on February 27, 2017, 09:32:28 AM
This is one of your best Bruce ! Nice texture work, and cool choice.
Thanks NM-92. As mentioned in previous posts, I really like this space reserved for the world of film. I only regret that the other guys do not comment on a lot of my post, you are the only one who does. This is not a negative criticism at all, but only a comment on the work done (positive or negative), it helps to improve the practice of renderings. Thank you!
Title: Re: The Movies Render Vault
Post by: NM-92 on March 01, 2017, 08:47:18 PM
Quote from: Bruce27 on February 28, 2017, 09:47:07 PM
Quote from: NM-92 on February 27, 2017, 09:32:28 AM
This is one of your best Bruce ! Nice texture work, and cool choice.
Thanks NM-92. As mentioned in previous posts, I really like this space reserved for the world of film. I only regret that the other guys do not comment on a lot of my post, you are the only one who does. This is not a negative criticism at all, but only a comment on the work done (positive or negative), it helps to improve the practice of renderings. Thank you!

Bruce, sometimes this happens. Don't worry, try to participate a bit more on other threads, so others can notice you and comment on your work as well. I think that the most important thing here is to try and read all the advices (nevermind if it's about your work or not) and try to apply it to your future projects. I'm sure that if you read other threads you can find useful information that you can use to improve your own renderings. Give it a try.
Title: Re: The Movies Render Vault
Post by: Magnus Skogsfjord on March 02, 2017, 02:33:47 AM
Quote from: Bruce27 on February 28, 2017, 09:47:07 PM
Thanks NM-92. As mentioned in previous posts, I really like this space reserved for the world of film. I only regret that the other guys do not comment on a lot of my post, you are the only one who does. This is not a negative criticism at all, but only a comment on the work done (positive or negative), it helps to improve the practice of renderings. Thank you!
I'll throw in my sympathies there. It's a difficult world to get noticed. I tend to steer away from commenting on zbrush/sculpting models, simply because I feel I have nothing to contribute with (at least not modelling/texturing-wise). I think it often looks really great, and it's fascinating to see the level of detail which is manageable to achieve in these tools. My typical thoughts on these kind of renders will also be on a personal level, and I would feel bad if I threw around a bunch of negative views on something that obviously has been spent a lot of time on (unless critique is inquired, that is). I also feel I still have a lot to learn, so I'm a bit reluctant to "preach" my thoughts to experienced 3D artists. I am, after all, an educated engineer, and not a 3D artist per se.

I could try to critique your work though, if you don't mind me doing so, but keep in mind these are my personal thoughts:

1. The geometry and texturing looks great! What material are you using? Are you using a roughness map? I would reckon some more translucency could liven it up, but it definitely works for a plastic figurine which you are clearly trying to pull off here.

2. The green background does not work for me. It kinda makes the subject a bit dull/flat. Maybe brighten it up with some livelier brighter colors, like a wide halo around the subject. Alternately maybe emphasize the ground with more visible shadows. Maybe a brighter ground could do it. There are a lot of great examples in auto renders which I believe can be incorporated with this kind of subject, but we can  look at a simpler object: https://0.s3.envato.com/files/29747259/preview3.jpg (the vignette is a tad too strong for my taste here though)

3. This goes outside the image you've posted, but I would love to see it with a white/gray translucent (advanced) material, like a clay render.

Hope that wasn't too harsh:)

EDIT: Aaaand, I'm sorry to take this off topic! I also meant to say I have a project in the pipeline for this thread, but the modelling is a long term project! A lot of cool stuff here.


Title: Re: The Movies Render Vault
Post by: Bruce27 on March 02, 2017, 06:19:38 AM
Quote from: NM-92 on March 01, 2017, 08:47:18 PM
Quote from: Bruce27 on February 28, 2017, 09:47:07 PM
Quote from: NM-92 on February 27, 2017, 09:32:28 AM
This is one of your best Bruce ! Nice texture work, and cool choice.
Thanks NM-92. As mentioned in previous posts, I really like this space reserved for the world of film. I only regret that the other guys do not comment on a lot of my post, you are the only one who does. This is not a negative criticism at all, but only a comment on the work done (positive or negative), it helps to improve the practice of renderings. Thank you!

Bruce, sometimes this happens. Don't worry, try to participate a bit more on other threads, so others can notice you and comment on your work as well. I think that the most important thing here is to try and read all the advices (nevermind if it's about your work or not) and try to apply it to your future projects. I'm sure that if you read other threads you can find useful information that you can use to improve your own renderings. Give it a try.

Thank you so much for what you said! ;)
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 02, 2017, 06:27:34 AM
Quote from: Magnus Skogsfjord on March 02, 2017, 02:33:47 AM
Quote from: Bruce27 on February 28, 2017, 09:47:07 PM
Thanks NM-92. As mentioned in previous posts, I really like this space reserved for the world of film. I only regret that the other guys do not comment on a lot of my post, you are the only one who does. This is not a negative criticism at all, but only a comment on the work done (positive or negative), it helps to improve the practice of renderings. Thank you!
I'll throw in my sympathies there. It's a difficult world to get noticed. I tend to steer away from commenting on zbrush/sculpting models, simply because I feel I have nothing to contribute with (at least not modelling/texturing-wise). I think it often looks really great, and it's fascinating to see the level of detail which is manageable to achieve in these tools. My typical thoughts on these kind of renders will also be on a personal level, and I would feel bad if I threw around a bunch of negative views on something that obviously has been spent a lot of time on (unless critique is inquired, that is). I also feel I still have a lot to learn, so I'm a bit reluctant to "preach" my thoughts to experienced 3D artists. I am, after all, an educated engineer, and not a 3D artist per se.

I could try to critique your work though, if you don't mind me doing so, but keep in mind these are my personal thoughts:

1. The geometry and texturing looks great! What material are you using? Are you using a roughness map? I would reckon some more translucency could liven it up, but it definitely works for a plastic figurine which you are clearly trying to pull off here.

2. The green background does not work for me. It kinda makes the subject a bit dull/flat. Maybe brighten it up with some livelier brighter colors, like a wide halo around the subject. Alternately maybe emphasize the ground with more visible shadows. Maybe a brighter ground could do it. There are a lot of great examples in auto renders which I believe can be incorporated with this kind of subject, but we can  look at a simpler object: https://0.s3.envato.com/files/29747259/preview3.jpg (the vignette is a tad too strong for my taste here though)

3. This goes outside the image you've posted, but I would love to see it with a white/gray translucent (advanced) material, like a clay render.

Hope that wasn't too harsh:)

EDIT: Aaaand, I'm sorry to take this off topic! I also meant to say I have a project in the pipeline for this thread, but the modelling is a long term project! A lot of cool stuff here.

Thank you for the time you've spent on me! The material is made to recreate a pattern resin, a statue of the collection, is not an "organic" material. The background has a green color (in my opinion) evokes the vegetation of Jurassic Park; as soon as I have some time I hope to do a rendering with a lighter background and a translucent white / gray material. Thank you for your advice / opinions. ;)
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 02, 2017, 11:02:14 PM
Quote from: Magnus Skogsfjord on March 02, 2017, 02:33:47 AM
Quote from: Bruce27 on February 28, 2017, 09:47:07 PM
Thanks NM-92. As mentioned in previous posts, I really like this space reserved for the world of film. I only regret that the other guys do not comment on a lot of my post, you are the only one who does. This is not a negative criticism at all, but only a comment on the work done (positive or negative), it helps to improve the practice of renderings. Thank you!
I'll throw in my sympathies there. It's a difficult world to get noticed. I tend to steer away from commenting on zbrush/sculpting models, simply because I feel I have nothing to contribute with (at least not modelling/texturing-wise). I think it often looks really great, and it's fascinating to see the level of detail which is manageable to achieve in these tools. My typical thoughts on these kind of renders will also be on a personal level, and I would feel bad if I threw around a bunch of negative views on something that obviously has been spent a lot of time on (unless critique is inquired, that is). I also feel I still have a lot to learn, so I'm a bit reluctant to "preach" my thoughts to experienced 3D artists. I am, after all, an educated engineer, and not a 3D artist per se.

I could try to critique your work though, if you don't mind me doing so, but keep in mind these are my personal thoughts:

1. The geometry and texturing looks great! What material are you using? Are you using a roughness map? I would reckon some more translucency could liven it up, but it definitely works for a plastic figurine which you are clearly trying to pull off here.

2. The green background does not work for me. It kinda makes the subject a bit dull/flat. Maybe brighten it up with some livelier brighter colors, like a wide halo around the subject. Alternately maybe emphasize the ground with more visible shadows. Maybe a brighter ground could do it. There are a lot of great examples in auto renders which I believe can be incorporated with this kind of subject, but we can  look at a simpler object: https://0.s3.envato.com/files/29747259/preview3.jpg (the vignette is a tad too strong for my taste here though)

3. This goes outside the image you've posted, but I would love to see it with a white/gray translucent (advanced) material, like a clay render.

Hope that wasn't too harsh:)

EDIT: Aaaand, I'm sorry to take this off topic! I also meant to say I have a project in the pipeline for this thread, but the modelling is a long term project! A lot of cool stuff here.

As material for the T-Rex I used a simple Paint. I enclose picture of the material graph.
Title: Re: The Movies Render Vault
Post by: Magnus Skogsfjord on March 03, 2017, 12:16:18 AM
Looking nice, Bruce! I've sent you a PM so we don't clutter up this thread :)
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 12, 2017, 03:44:40 AM
As promised to Magnus, I have created a rendering clay material for the T-Rex. ;)
Title: Re: The Movies Render Vault
Post by: Will Gibbons on March 13, 2017, 07:16:02 AM
Nice! I think some of the sculpted detail would jump out with an HDRI that has more contrast. Have you tried one of the 3 panels environments? They're in the studio folder.
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 13, 2017, 12:46:24 PM
Quote from: Will Gibbons on March 13, 2017, 07:16:02 AM
Nice! I think some of the sculpted detail would jump out with an HDRI that has more contrast. Have you tried one of the 3 panels environments? They're in the studio folder.

Here is the proof! ;)
Title: Re: The Movies Render Vault
Post by: Will Gibbons on March 14, 2017, 08:20:13 AM
Nice. It's a good model.
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 14, 2017, 10:39:21 PM
Quote from: Will Gibbons on March 14, 2017, 08:20:13 AM
Nice. It's a good model.

Thank's my friend! ;)
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 18, 2017, 03:07:23 PM
Hi guys! I think that my job is to be placed in this space, as it is one of the most beautiful of Wolverine movie.
Thank you ;)
Title: Re: The Movies Render Vault
Post by: Magnus Skogsfjord on March 20, 2017, 09:01:32 AM
Clay render looks awesome, Bruce :) Love the Logan poster as well.
Title: Re: The Movies Render Vault
Post by: Bruce27 on March 20, 2017, 11:23:34 PM
Thank you very much, Magnus! ;D