KeyShot Forum

Gallery => Amazing Shots => Topic started by: naghi on January 06, 2017, 07:25:33 AM

Title: Pixar`s Pete Docter
Post by: naghi on January 06, 2017, 07:25:33 AM
hello everyone
this is my new sculpture.made in 2016
my goal was not to do a super likeness sculpture.i just wanted to make a non detailed recognizable statue.
before starting this project i searched the cg websites such as artstation,cgplus,cgsociety to find if there was a same idea or not but amazingly i couldn`t find any fan art about this lovely guy.
for years i liked to sculpt his nice and cool smile and finally i did it.
hope you like it.

(//)
Title: Re: Pete Docter
Post by: NM-92 on January 06, 2017, 07:31:37 AM
Really cool. Nice and clean model, and that pin with colours is a great touch IMO.
Title: Re: Pete Docter
Post by: Esben Oxholm on January 06, 2017, 07:35:42 AM
Wow! Love your style.

Have you thought of doing a version with actual materials (like skin and fabric)?
Would love to see it :)

Otherwise would you consider sharing the model? I'm sure it could keep me occupied for a few hours  8)
Best,
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 07:36:15 AM
(//)
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 07:45:20 AM
(//)
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 07:47:12 AM
Quote from: NM-92 on January 06, 2017, 07:31:37 AM
Really cool. Nice and clean model, and that pin with colours is a great touch IMO.

thank you so much
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 07:50:52 AM
Quote from: Esben Oxholm on January 06, 2017, 07:35:42 AM
Wow! Love your style.

Have you thought of doing a version with actual materials (like skin and fabric)?
Would love to see it :)

Otherwise would you consider sharing the model? I'm sure it could keep me occupied for a few hours  8)
Best,

thanks.no I didnt think that way,but i have tested keyshot skin material.it was nice.
you want me to share the obj file?that`s a big sized file .how could i share it!
thank you dude.
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 07:52:00 AM
i will post zbrush bpr renders too.
hope to see you again
Title: Re: Pete Docter
Post by: NM-92 on January 06, 2017, 07:52:47 AM
Quote from: naghi on January 06, 2017, 07:50:52 AM
Quote from: Esben Oxholm on January 06, 2017, 07:35:42 AM
Wow! Love your style.

Have you thought of doing a version with actual materials (like skin and fabric)?
Would love to see it :)

Otherwise would you consider sharing the model? I'm sure it could keep me occupied for a few hours  8)
Best,

thanks.no I didnt think that way,but i have tested keyshot skin material.it was nice.
you want me to share the obj file?that`s a big size file .how could i share it!
thank you dude.

wetransfer or mediafire should work. I'd love to play with that model too :P
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 08:08:56 AM
(//)
Title: Re: Pete Docter
Post by: Will Gibbons on January 06, 2017, 08:25:47 AM
I don't know who that guy is, but the likeness is certainly there. I'd be totally freaked out if someone modeled my face accurately in 3D! haha. You mentioned you weren't going for 'realistic' textures or anything, but I think this would work well as a bronze sculpture or even better... wax with some nice lighting. Great work!
Title: Re: Pete Docter
Post by: TpwUK on January 06, 2017, 08:38:53 AM
Awesome!

Martin
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 08:39:11 AM
Quote from: Will Gibbons on January 06, 2017, 08:25:47 AM
I don't know who that guy is, but the likeness is certainly there. I'd be totally freaked out if someone modeled my face accurately in 3D! haha. You mentioned you weren't going for 'realistic' textures or anything, but I think this would work well as a bronze sculpture or even better... wax with some nice lighting. Great work!

my gosh.!He is the gread Pete Docter,working in Pixar.friend of John Lasseter.director of inside out...
i couldn`t get good result with keyshot metal materials,maybe i have to test more.
thank you
Title: Re: Pete Docter
Post by: naghi on January 06, 2017, 08:40:11 AM
Quote from: TpwUK on January 06, 2017, 08:38:53 AM
Awesome!

Martin


thanks Martin
Title: Re: Pete Docter
Post by: Esben Oxholm on January 06, 2017, 08:47:45 AM
Quote from: naghi on January 06, 2017, 07:50:52 AM
Quote from: Esben Oxholm on January 06, 2017, 07:35:42 AM
Otherwise would you consider sharing the model? I'm sure it could keep me occupied for a few hours  8)
Best,
thanks.no I didnt think that way,but i have tested keyshot skin material.it was nice.
you want me to share the obj file?that`s a big sized file .how could i share it!
thank you dude.
Yeah, if you are up for it.
https://wetransfer.com/ should do if the file is below 2gb?
Title: Re: Pixar`s Pete Docter
Post by: jnguyen3d on January 06, 2017, 02:05:32 PM
Great sculpt! Really nailed his expression.  :)
Title: Re: Pixar`s Pete Docter
Post by: naghi on January 06, 2017, 09:28:02 PM
Quote from: jnguyen3d on January 06, 2017, 02:05:32 PM
Great sculpt! Really nailed his expression.  :)


thank you
Title: Re: Pixar`s Pete Docter
Post by: naghi on January 09, 2017, 10:37:07 AM
zbrush screengrabs

Title: Re: Pixar`s Pete Docter
Post by: naghi on January 09, 2017, 10:53:09 AM
hair

Title: Re: Pete Docter
Post by: Will Gibbons on January 12, 2017, 08:08:01 AM
Quote from: naghi on January 06, 2017, 08:39:11 AM
Quote from: Will Gibbons on January 06, 2017, 08:25:47 AM
I don't know who that guy is, but the likeness is certainly there. I'd be totally freaked out if someone modeled my face accurately in 3D! haha. You mentioned you weren't going for 'realistic' textures or anything, but I think this would work well as a bronze sculpture or even better... wax with some nice lighting. Great work!

my gosh.!He is the gread Pete Docter,working in Pixar.friend of John Lasseter.director of inside out...
i couldn`t get good result with keyshot metal materials,maybe i have to test more.
thank you

That explains why he looks familiar. I knew I'd seen him somewhere. As far as metal... it tends to be too reflective, so using something like metallic paint can help get better results. Then, using some occlusion or curvature texture nodes in the material graph to create variation based upon the geometry can really help.
Title: Re: Pixar`s Pete Docter
Post by: naghi on January 12, 2017, 11:06:03 AM
That explains why he looks familiar. I knew I'd seen him somewhere. As far as metal... it tends to be too reflective, so using something like metallic paint can help get better results. Then, using some occlusion or curvature texture nodes in the material graph to create variation based upon the geometry can really help.
[/quote]

thank you Will.that would be nice.it`s really a long process with my weak laptop.
Title: Re: Pixar`s Pete Docter
Post by: naghi on January 15, 2017, 10:28:55 AM
here are some test.nothing special.

Title: Re: Pixar`s Pete Docter
Post by: naghi on January 15, 2017, 10:32:35 AM
and this is the end.Im not going to spend more time on the render.
hope its fine.

can see better size here
http://naghi.cgsociety.org/art/pete-zbrush-docter-keyshot-pixar-ps-waltdisney-animation-inside-out-naghi-hamidi-3d-sculpt-statue-1702832

Title: Re: Pixar`s Pete Docter
Post by: naghi on May 08, 2017, 07:19:49 AM
I have provided a tutorial of this for cgafrica.com .and my base meshes are also included.
http://www.cgafrica.com/tutorials/detail/3/Character-artist-Naghi-Hamidi-explains-his-ZBrush-workflow-for-creating-Pete-Docter
Title: Re: Pixar`s Pete Docter
Post by: TpwUK on May 08, 2017, 09:13:31 AM
Congratulations - Richly deserved accolade :)

Martin
Title: Re: Pixar`s Pete Docter
Post by: naghi on May 08, 2017, 09:26:56 AM
Quote from: TpwUK on May 08, 2017, 09:13:31 AM
Congratulations - Richly deserved accolade :)

Martin

thank you Martin