KeyShot Forum

Gallery => Amazing Shots => Topic started by: bdesign on January 14, 2017, 05:05:24 PM

Title: Jaded Dragon
Post by: bdesign on January 14, 2017, 05:05:24 PM
I used the classic Stanford Dragon 3D scan as a canvas for creating a jade material, by blending translucent and transparent materials with a simulated "thickness" map, and added a bit of dust accumulation in the crevices. Post production color grading and smoke done in Photoshop. Lots more detail to enjoy if viewed full rez in a separate window  ;)

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: TpwUK on January 14, 2017, 06:53:16 PM
I tried doing jade when beta testing version 6 with the exact same model so I can appreciate the time and effort this scan takes. It's not an easy material to create and the model looses detail real quick so I think you have done a great job with it.

Martin
Title: Re: Jaded Dragon
Post by: bdesign on January 14, 2017, 07:17:54 PM
Thank you very much, Martin. I actually got inspired to try this from seeing your fantastic gemology material studies, and the posts you share on Facebook from Amazing Geologist. You obviously know your gems and stones, so I'm quite happy that my attempt passed the "Spencer-Ford Test" :).
I really appreciate the kind words.

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: TpwUK on January 14, 2017, 07:34:37 PM
Quote from: bdesign on January 14, 2017, 07:17:54 PM
Thank you very much, Martin. I actually got inspired to try this from seeing your fantastic gemology material studies, and the posts you share on Facebook from Amazing Geologist. You obviously know your gems and stones, so I'm quite happy that my attempt passed the "Spencer-Ford Test" :).
I really appreciate the kind words.

Cheers,
Eric
Dude!! I need to pay more attention, I have just cottoned on to who you are now - Paint the Sky man!!

Martin
Title: Re: Jaded Dragon
Post by: bdesign on January 14, 2017, 08:21:30 PM
Quote from: TpwUK on January 14, 2017, 07:34:37 PM
Quote from: bdesign on January 14, 2017, 07:17:54 PM
Thank you very much, Martin. I actually got inspired to try this from seeing your fantastic gemology material studies, and the posts you share on Facebook from Amazing Geologist. You obviously know your gems and stones, so I'm quite happy that my attempt passed the "Spencer-Ford Test" :).
I really appreciate the kind words.

Cheers,
Eric
Dude!! I need to pay more attention, I have just cottoned on to who you are now - Paint the Sky man!!

Martin

Aha! You have found me out...my secret identity has been revealed...I am......"PAINT THE SKY MAN!"  ;D
Title: Re: Jaded Dragon
Post by: NM-92 on January 14, 2017, 11:03:24 PM
This is amazing Eric ! Any chance you can share a screenshot of the mat graph ? I tried this with no luck several times.
Title: Re: Jaded Dragon
Post by: Finema on January 14, 2017, 11:52:06 PM
Yes the render is very nice. Bravo Eric.
Title: Re: Jaded Dragon
Post by: LayC42 on January 15, 2017, 12:05:47 AM
Oh wow!!!
Eric, this is an excellent example. It's very impressing, what you do with keyshot.

cheers
Marco
Title: Re: Jaded Dragon
Post by: bdesign on January 15, 2017, 01:38:32 AM
Quote from: NM-92 on January 14, 2017, 11:03:24 PM
This is amazing Eric ! Any chance you can share a screenshot of the mat graph ? I tried this with no luck several times.
Thanks very much, Nico! I'll post the matGraph soon, but I'll warn you...it's f***ing insane! I'm a bit concerned that if I post it publicly, the "men in white suits" might show up to cart me away to a padded room  :o ;D

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: bdesign on January 15, 2017, 01:39:46 AM
Quote from: Finema on January 14, 2017, 11:52:06 PM
Yes the render is very nice. Bravo Eric.
Thanks very much, Philippe :)

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: bdesign on January 15, 2017, 01:41:28 AM
Quote from: LayC42 on January 15, 2017, 12:05:47 AM
Oh wow!!!
Eric, this is an excellent example. It's very impressing, what you do with keyshot.

cheers
Marco

Thank you very much for the kind words, Marco! Very nice of you to say so :)

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: INNEO_MWo on January 15, 2017, 04:01:16 AM
I brought this fine example already in my example gallery. So every customer can see this.
Title: Re: Jaded Dragon
Post by: Hossein Alfideh on January 15, 2017, 05:52:17 AM
This is insane Eric! :o
I love it, specially when I saw the high resolution. Can't wait to see the Mat-graph.
thanks for sharing.
Title: Re: Jaded Dragon
Post by: NM-92 on January 15, 2017, 07:07:44 AM
Quote from: bdesign on January 15, 2017, 01:38:32 AM
Quote from: NM-92 on January 14, 2017, 11:03:24 PM
This is amazing Eric ! Any chance you can share a screenshot of the mat graph ? I tried this with no luck several times.
Thanks very much, Nico! I'll post the matGraph soon, but I'll warn you...it's f***ing insane! I'm a bit concerned that if I post it publicly, the "men in white suits" might show up to cart me away to a padded room  :o ;D

Cheers,
Eric

Ha! It can get pretty complex very fast !
Title: Re: Jaded Dragon
Post by: bdesign on January 15, 2017, 06:37:11 PM
Quote from: MWo on January 15, 2017, 04:01:16 AM
I brought this fine example already in my example gallery. So every customer can see this.
Thanks very much, Marco. Very nice of you. Are you referring to the Inneo gallery? Could you post a link to the gallery so I can check it out? Thanks!

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: bdesign on January 15, 2017, 09:07:46 PM
Quote from: Hossein Alfideh on January 15, 2017, 05:52:17 AM
This is insane Eric! :o
I love it, specially when I saw the high resolution. Can't wait to see the Mat-graph.
thanks for sharing.
Thanks very much, Hossein! And yep, as I forewarned...it is just a little bit crazy :o.

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: TpwUK on January 15, 2017, 10:45:08 PM
Jeez that has to be the largest mat graph yet! Guess we are going to need a new NodeGroup adding to the node editor for version 7 if Eric is going to be doing materials to this level of complexity!

Martin
Title: Re: Jaded Dragon
Post by: bdesign on January 15, 2017, 10:48:28 PM
Quote from: TpwUK on January 15, 2017, 10:45:08 PM
Jeez that has to be the largest mat graph yet! Guess we are going to need a new NodeGroup adding to the node editor for version 7 if Eric is going to be doing materials to this level of complexity!

Martin
;D That sounds like a splendid idea, Martin!  ;)

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: Chad Holton on January 16, 2017, 06:08:17 AM
Not sure what's more impressive, the rendering or the material graph!  :D
Title: Re: Jaded Dragon
Post by: NM-92 on January 16, 2017, 06:45:31 AM
This is sick Eric !
Title: Re: Jaded Dragon
Post by: TGS808 on January 16, 2017, 07:45:57 AM
Quote from: bdesign on January 15, 2017, 01:38:32 AM
I'll post the matGraph soon, but I'll warn you...it's f***ing insane!

An understatement if ever there was one.  ;) I don't know how you didn't get lost. This looks like one of those boards the feds put together when trying to connect the ties in a crime syndicate or catch a serial killer.  ;D Nice work!!


Title: Re: Jaded Dragon
Post by: Will Gibbons on January 16, 2017, 08:02:26 AM
Eric, the adjustment bureau is on it's way...  ;)

Out of curiosity, how long were you working on this material?
Title: Re: Jaded Dragon
Post by: bdesign on January 16, 2017, 01:01:12 PM
Quote from: Chad Holton on January 16, 2017, 06:08:17 AM
Not sure what's more impressive, the rendering or the material graph!  :D
Thanks very much, Chad!

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: bdesign on January 16, 2017, 01:02:37 PM
Quote from: NM-92 on January 16, 2017, 06:45:31 AM
This is sick Eric !
Thanks, Nico! I told ya, man  :o ;D

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: bdesign on January 16, 2017, 01:04:45 PM
Quote from: TGS808 on January 16, 2017, 07:45:57 AM
Quote from: bdesign on January 15, 2017, 01:38:32 AM
I'll post the matGraph soon, but I'll warn you...it's f***ing insane!

An understatement if ever there was one.  ;) I don't know how you didn't get lost. This looks like one of those boards the feds put together when trying to connect the ties in a crime syndicate or catch a serial killer.  ;D Nice work!!



Thanks very much! I love your description and pic...perhaps I should name the dragon "Gus"?  ;D

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: bdesign on January 16, 2017, 01:10:36 PM
Quote from: Will Gibbons on January 16, 2017, 08:02:26 AM
Eric, the adjustment bureau is on it's way...  ;)

Out of curiosity, how long were you working on this material?
Oh man...now you've got me peeking through the blinds every five minutes! I put the material together over the course of a day, did a test render overnight, then made some adjustments and added even more the next day  :o

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: Magnus Skogsfjord on January 16, 2017, 01:21:25 PM
Superb looking material, Eric. And woah, that's an impressive matgraph indeed! Gonna need some minority report UI next to throw those nodes around.

Title: Re: Jaded Dragon
Post by: bdesign on January 16, 2017, 02:02:48 PM
Quote from: Magnus Skogsfjord on January 16, 2017, 01:21:25 PM
Superb looking material, Eric. And woah, that's an impressive matgraph indeed! Gonna need some minority report UI next to throw those nodes around.


Thanks very much, Magnus! A Minority Report UI might send me off the deep end  ;D Always good to hear from you.

Cheers,
Eric
Title: Re: Jaded Dragon
Post by: Will Gibbons on January 17, 2017, 07:04:27 AM
Quote from: bdesign on January 16, 2017, 01:10:36 PM
Quote from: Will Gibbons on January 16, 2017, 08:02:26 AM
Eric, the adjustment bureau is on it's way...  ;)

Out of curiosity, how long were you working on this material?
Oh man...now you've got me peeking through the blinds every five minutes! I put the material together over the course of a day, did a test render overnight, then made some adjustments and added even more the next day  :o

Cheers,
Eric

Cool, thanks for answering. :)