KeyShot Forum

Technical discussions => Rendering => Topic started by: Zvi on January 16, 2017, 02:38:27 AM

Title: Change in the position of the model at the beginning of rendering
Post by: Zvi on January 16, 2017, 02:38:27 AM
When I create a VR, before rendering the model is standing straight, but when it starts rendering, it begins when the model turns. What causes the change in the position of the model at the beginning of rendering?
Title: Re: Change in the position of the model at the beginning of rendering
Post by: Chad Holton on January 16, 2017, 06:07:01 AM
What type of VR are you doing? Does the VR come out okay when completed or have you not rendered it out yet?
Title: Re: Change in the position of the model at the beginning of rendering
Post by: Zvi on January 16, 2017, 07:18:50 AM
Quote from: Chad Holton on January 16, 2017, 06:07:01 AM
What type of VR are you doing? Does the VR come out okay when completed or have you not rendered it out yet?
Spherical. The VR starts at the wrong position.
Title: Re: Change in the position of the model at the beginning of rendering
Post by: Chad Holton on January 16, 2017, 07:59:22 AM
I ran a quick test and the first frame that is rendered isn't the one specified but the VR (when complete) starts in the correct spot. Can you confirm?
Title: Re: Change in the position of the model at the beginning of rendering
Post by: Zvi on January 16, 2017, 01:01:15 PM
Quote from: Chad Holton on January 16, 2017, 07:59:22 AM
I ran a quick test and the first frame that is rendered isn't the one specified but the VR (when complete) starts in the correct spot. Can you confirm?
Thanks Chad, you were right. I'm really ashamed. It's really confusing. But the main thing is you've got it. Again thank you with all my heart!