KeyShot Forum

Gallery => Amazing Shots => Topic started by: Brian Townsend on February 10, 2011, 08:40:48 AM

Title: Still Life
Post by: Brian Townsend on February 10, 2011, 08:40:48 AM
Still a work in progress.

Fun fact: The orange texture came from a real orange from Thomas Teger's desk :) 
Title: Re: Still Life
Post by: justindustrial on February 10, 2011, 08:45:12 AM
Wowzers... This, my friends, is a professional at work. What profession are you in?
Title: Re: Still Life
Post by: guest84672 on February 10, 2011, 08:48:10 AM
Brian is Digital Media Artist at Luxion. We only employ the best.
Title: Re: Still Life
Post by: cadlink on February 10, 2011, 09:50:17 AM
Hi,

Could you offer us the .bip file for our webinars ?
It will help us to sell KeyShot.
Philippe
CADLINK
Title: Re: Still Life
Post by: Brian Townsend on February 10, 2011, 08:04:15 PM
Hi Philippe,

We are actually planning a webinar for next week using this scene.  We are still tuning a few things but plan on making this publicly available in the coming week for users to have for reference along with the webinar.  I will let you know once it is ready for download.

Brian
Title: Re: Still Life
Post by: Brian Townsend on February 10, 2011, 10:18:42 PM
Took it a little bit further.  Fingerprints on the glass, napkin ring and bowl, as well as a thin layer of dust on the table - with a familiar logo formed in the dust ;).  The fingerprints are applied as png files with transparency through the labels system.
Title: Re: Still Life
Post by: PhilippeV8 on February 15, 2011, 04:51:41 AM
Hmmz ... dirty bowl and dirty table ... you guys should clean ! :p
Title: Re: Still Life
Post by: keisuh on February 15, 2011, 05:38:12 PM
This is tremendous!
Title: Re: Still Life
Post by: waters on February 16, 2011, 06:18:14 PM
Very nice work. The grain on the table is not very realistic though. For my furniture renderings I am building a library of high resolution shots of different species, stained and finished in my favorite stains. The wood in this rendering has a very open grain and needs a texture to match. The idea is similar to using the orange peel to render the orange.
Title: Re: Still Life
Post by: PhilippeV8 on February 17, 2011, 12:16:18 AM
I agree.  This wood-texture looks more like laminated sheet on MDF.
Title: Re: Still Life
Post by: guest84672 on February 17, 2011, 08:39:47 AM
I think it only uses a texture, not a bump map.
Title: Re: Still Life
Post by: justindustrial on February 18, 2011, 08:52:30 AM
Has anyone else noticed that the orange is actually orange-shaped, and not just a sphere?? Brilliant.
Title: Re: Still Life
Post by: DBKeyshot on February 24, 2011, 02:19:36 PM
Today's webinar was excellent. There were some great tips. It goes to show it does pay off to have a good attention to detail when it comes to textures. You nearly lost me with all the gamma adjustments, but I will try it out.
Title: Re: Still Life
Post by: guest84672 on February 24, 2011, 06:01:07 PM
Glad you liked it - thanks for the kind words!
Title: Re: Still Life
Post by: Brian Townsend on February 24, 2011, 08:06:02 PM
Hi DB,

Glad you enjoyed the webinar!  If you end up trying some of the gamma tips feel free to post them if you run into any trouble and we'll help you out.  You can also drop us an e-mail anytime at 'support@luxion.com'.  Here is the download link to the webinar if you want to go back and review anything we covered. Also, here is the link to download the example scene. It's in .ksp format (keyshot package), so make sure you are on the latest version of KeyShot.  Enjoy!

http://www.keyshot.com/wp-content/uploads/webinars/working_with_textures.zip (http://www.keyshot.com/webinars/working_with_textures.zip)

http://www.keyshot.com/wp-content/uploads/scenes/Still_life.ksp (http://www.keyshot.com/downloads/scenes/Still_life.ksp)

Brian
Title: Re: Still Life
Post by: Ed on February 25, 2011, 12:51:08 AM
Agreed - great webinar.  Worth watching again.

But dang, every time you guys share some new tips I have to go re-visit my old renders :)

Ed
Title: Re: Still Life
Post by: Brian Townsend on February 25, 2011, 10:23:50 PM
Ed,

Sorry for creating additional work for you, but hope you learned some useful concepts! ;)