KeyShot Forum

Technical discussions => Materials => Topic started by: sbeckley on February 17, 2011, 02:53:03 PM

Title: Material and texture issue
Post by: sbeckley on February 17, 2011, 02:53:03 PM
I can import my model and render with no problem. I then save. Happy with everything. When I reopen a saved bip file, the once perfect model now has random textures applied to it. The kicker is that the textures are not from that model but from a previously opened file. Any suggestions? I now have over a dozen models with textures of completely different files.

Thanks in advance!
Title: Re: Material and texture issue
Post by: guest84672 on February 17, 2011, 04:36:45 PM
What version are you using?
Title: Re: Material and texture issue
Post by: sbeckley on February 18, 2011, 09:18:30 AM
Mac Version 2.1.25
Title: Re: Material and texture issue
Post by: guest84672 on February 18, 2011, 04:53:03 PM
This is very strange - I never heard that before. Are you opening or importing the bip file?