Hey. I just wanted to try out a technique, and see how it turned out. The model itself isn't anything special, just a nice test-model ;)
My goal was to make the model look used. I rendered the model two times. One time with the orange paint (first image), and a second time with the base metal. Then in Photoshop, I placed the metal-piece on top, and removed most of it (Layer-mask), so only small traces of metal is shown. Also added a texture to it, though it barely shows.
I got a tips from someone else to use a bumpmap. I might add that next time.
First with only the paint:
(http://fc05.deviantart.net/fs71/i/2011/086/3/6/half_life_logo_by_nerowulf-d3ckw19.png)
Then add metal-trace for worn out effect:
(http://fc04.deviantart.net/fs70/i/2011/086/5/3/half_life_logo__worn_out_by_nerowulf-d3ckw8u.png)
Critic and tips are as always very welcome.
I really like your image!
I would love to see a blend material in Keyshot (i dont think they have one yet). I use to use this material type in another software and it would let you pick 2 of your materials and set another image or material as a mask so you could set how much of the bottom material showed thru.
Nice effects, its remind me of my old times with c4d and i had a blend material!
Looks awesome!
Very nice!
That is cool looking!
-John
slick! very nice. Looks like a bit of color balancing/curves adjustments too. Can you post the raw metal render that you used?
Nice render..... can u share the image rendered with base metal. I am very new to rendering so just want to understand the whole idea.
thanks
Ambar
The material I used was nothing special, just Orange Paint, were I altered the setting a bit. And I used an outdoor-HDRI. The metal I don't remember, but it doesn't really matter that much anyway, since it barely shows.
(http://i56.tinypic.com/33joljp.png)
I might have changed the Metal roughness/coverage a bit (don't remember), but not much. (Not sure if I saved the last edited Keyshot-setup)
(http://i51.tinypic.com/290rb89.png)
Quote from: Richman on March 28, 2011, 09:42:11 PM
slick! very nice. Looks like a bit of color balancing/curves adjustments too. Can you post the raw metal render that you used?
The first image (that I posted) is original from Keyshot (only adjusted the background itself, not the model). The second one I added a texture on top, and used Overlay, and tuned down the opacity, which made the model a bit lighter.
When you ask for the raw metal render, do you mean the settings that I posted now, or do you mean a keyshot render without any photo editing? If you mean the metal, I don't remember, probably basic steel or something.
hey thanks very much for sharing the information..... :)
Nice! :)
Looks good !
Thanks for sharing
Tim
nice work, simple and interesting ! :)
Did you use the same HDRI on both images of the composite?
Quote from: Richman on April 05, 2011, 10:45:59 PM
Did you use the same HDRI on both images of the composite?
Yeah, I think so.