KeyShot Forum

Technical discussions => General discussion => Topic started by: chillout on May 08, 2011, 02:33:55 PM

Title: RealTime Settings
Post by: chillout on May 08, 2011, 02:33:55 PM
Hello,

I'm just new here, so this is my first question.
I had drawn a martini glass that appeared black in Keyshot. I knew I must increase the ray bounces. But when I tryed they apeared blocked. This was also for "Detailed shadows, detailed ind. illumination and ground ind. illumination"

If one of you guy's know a solution?

Thanks!

Grts Chillout
Title: Re: RealTime Settings
Post by: KeyShot on May 08, 2011, 04:42:31 PM
Are you using the glass material for the glass? The only parameter you should need to adjust is, as you write, the number of ray bounces.

-- Henrik

Title: Re: RealTime Settings
Post by: chillout on May 09, 2011, 09:46:01 AM
Ok, I restarted keyshot and reimported my model and now it works!

The only problem now is my contour of my glass.
Title: Re: RealTime Settings
Post by: Speedster on May 30, 2011, 07:47:29 AM
Try setting your Realtime Gamma setting to 2.2, or slightly less.  This is a new trick that Jeff showed us that makes a huge difference, especially with glass.  It's likely to become the default in the near future.  You'll have to tweak some other stuff, but it's worth it!
Bill G