A few weeks ago I learned about rendering glass and a liquid from the great feedback and insights learned here. I've been meaning to post this render to get feedback.
I used the setting Indirect Illumination for the first time to see what it would do. Also, if it's not clear, I wanted to add the metalizing effect to the top area of the glass as was done for a particular line of glass wear in the 1960's. I used chrome and it's not exactly the effect, but it works for now. I also tried a less successful version with a black background to try to mimic the shot on he Mad Men DVD/blu ray cover art.
(http://img198.imageshack.us/img198/487/madmentumbler1.jpg) (http://imageshack.us/photo/my-images/198/madmentumbler1.jpg/)
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makes me want to start drinkin scotch!
Bravo!
-John
Neat! As in "the only way to drink scotch"! No ice cubes to water down the rendering...
Bill G
Hej great render! I need to fill a martini glass with a liquid could you give me some advice? I know that I need to model a small space between my solids. Do you have more than 1 solid for your liquid? And were do I find some settings?
Tnx
See here:
http://keyshot.com/forum/index.php?topic=884.0
Tnx, Here I've got a try. I think I need to change the solid of the glass. The foot is flat so It creates a white surface.
I'm not entirely happy with the result :( Tnx for the link!
Thanks for comments guys. The irony is I don't drink!
Chillout, the thread that really helped me understand the process to rendering glass and a liquid is this one:
http://keyshot.com/forum/index.php?topic=1044.0
There is no air gap between the glass and the liquid solids. I used to think you needed to have the glass and liquid solids touching or intersecting a little. Study the thread I linked to.
That first image is wonderful ! Looks great I think.
Thanks for sharing.
Tim