KeyShot Forum

Technical discussions => Textures => Topic started by: aptyler on October 25, 2017, 01:08:08 PM

Title: Models with multiple UV channels
Post by: aptyler on October 25, 2017, 01:08:08 PM
Is there still no way to work with models with multiple UV channels? I have many models at my disposal that I'd love to be rendering which take advantage of symmetry to pack the normal textures more efficiently mapped on UV channel 2 while diffuse color and specular textures are mapped to UV channel 1.
Title: Re: Models with multiple UV channels
Post by: zooropa on January 19, 2018, 07:48:30 AM
Interested in this too